GNU Octave
4.0.0
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
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This is the complete list of members for FloatQRP, including all inherited members.
base_qr(void) | base_qr< FloatMatrix > | inline |
base_qr(const FloatMatrix &q, const FloatMatrix &r) | base_qr< FloatMatrix > | |
base_qr(const base_qr &a) | base_qr< FloatMatrix > | inline |
delete_col(octave_idx_type j) | FloatQR | |
delete_col(const Array< octave_idx_type > &j) | FloatQR | |
delete_row(octave_idx_type j) | FloatQR | |
FloatQR(void) | FloatQR | inline |
FloatQR(const FloatMatrix &, qr_type_t=qr_type_std) | FloatQR | |
FloatQR(const FloatMatrix &qx, const FloatMatrix &rx) | FloatQR | inline |
FloatQR(const FloatQR &a) | FloatQR | inline |
FloatQRP(void) | FloatQRP | inline |
FloatQRP(const FloatMatrix &, qr_type_t=qr_type_std) | FloatQRP | |
FloatQRP(const FloatQRP &a) | FloatQRP | inline |
form(octave_idx_type n, FloatMatrix &afact, float *tau, qr_type_t qr_type) | FloatQR | protected |
get_type(void) const | base_qr< FloatMatrix > | |
init(const FloatMatrix &, qr_type_t=qr_type_std) | FloatQRP | |
insert_col(const FloatColumnVector &u, octave_idx_type j) | FloatQR | |
insert_col(const FloatMatrix &u, const Array< octave_idx_type > &j) | FloatQR | |
insert_row(const FloatRowVector &u, octave_idx_type j) | FloatQR | |
operator<<(std::ostream &, const FloatQRP &) | FloatQRP | friend |
operator=(const FloatQRP &a) | FloatQRP | inline |
FloatQR::operator=(const base_qr &a) | base_qr< FloatMatrix > | inline |
p | FloatQRP | protected |
P(void) const | FloatQRP | inline |
Pvec(void) const | FloatQRP | |
Q(void) const | base_qr< FloatMatrix > | inline |
q | base_qr< FloatMatrix > | protected |
qr_elt_type typedef | base_qr< FloatMatrix > | |
r | base_qr< FloatMatrix > | protected |
R(void) const | base_qr< FloatMatrix > | inline |
regular(void) const | base_qr< FloatMatrix > | |
shift_cols(octave_idx_type i, octave_idx_type j) | FloatQR | |
update(const FloatColumnVector &u, const FloatColumnVector &v) | FloatQR | |
update(const FloatMatrix &u, const FloatMatrix &v) | FloatQR | |
~base_qr(void) | base_qr< FloatMatrix > | inlinevirtual |
~FloatQRP(void) | FloatQRP | inline |