29 #ifndef CAPSULE_SHAPE_H 30 #define CAPSULE_SHAPE_H 32 #include "scene/resources/shape.h" 42 static void _bind_methods();
44 virtual void _update_shape();
49 void set_radius(
float p_radius);
50 float get_radius()
const;
51 void set_height(
float p_height);
52 float get_height()
const;
58 #endif // CAPSULE_SHAPE_H Definition: capsule_shape.h:34