capsule_shape_2d.h
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2 /* capsule_shape_2d.h */
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29 #ifndef CAPSULE_SHAPE_2D_H
30 #define CAPSULE_SHAPE_2D_H
31 
32 #include "scene/resources/shape_2d.h"
33 
34 class CapsuleShape2D : public Shape2D {
35  OBJ_TYPE( CapsuleShape2D, Shape2D );
36 
37  real_t height;
38  real_t radius;
39 
40  void _update_shape();
41 protected:
42 
43  static void _bind_methods();
44 public:
45 
46  void set_height(real_t p_height);
47  real_t get_height() const;
48 
49  void set_radius(real_t p_radius);
50  real_t get_radius() const;
51 
52  virtual void draw(const RID& p_to_rid,const Color& p_color);
53  virtual Rect2 get_rect() const ;
54 
56 };
57 
58 #endif // CAPSULE_SHAPE_2D_H
Definition: capsule_shape_2d.h:34
Definition: color.h:37
Definition: math_2d.h:204
Definition: shape_2d.h:34
Definition: rid.h:47