_add_child_nocheck(Node *p_child, const StringName &p_name) (defined in Node) | Node | protected |
_bind_methods() (defined in AnimatedSprite3D) | AnimatedSprite3D | protectedstatic |
_block() (defined in Node) | Node | inlineprotected |
_call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_change_notify(const char *p_what="") (defined in Object) | Object | inline |
_changed_callback(Object *p_changed, const char *p_prop) (defined in Object) | Object | protectedvirtual |
_clear_internal_resource_paths(const Variant &p_var) (defined in Object) | Object | protected |
_draw() (defined in AnimatedSprite3D) | AnimatedSprite3D | protectedvirtual |
_get(const StringName &p_name, Variant &r_property) const (defined in Object) | Object | inlineprotected |
_get_bind_methods (defined in Object) | Object | inlineprotectedstatic |
_get_category() (defined in Object) | Object | inlineprotectedstatic |
_get_color_accum() (defined in SpriteBase3D) | SpriteBase3D | protected |
_get_get (defined in Object) | Object | inlineprotected |
_get_get_property_list (defined in Object) | Object | inlineprotected |
_get_meta_list_bind() const (defined in Object) | Object | protected |
_get_method_list_bind() const (defined in Object) | Object | protected |
_get_notification (defined in Object) | Object | inlineprotected |
_get_property_list(List< PropertyInfo > *p_list) const (defined in Object) | Object | inlineprotected |
_get_property_list_bind() const (defined in Object) | Object | protected |
_get_property_listv(List< PropertyInfo > *p_list, bool p_reversed) const (defined in Object) | Object | inlineprotectedvirtual |
_get_set (defined in Object) | Object | inlineprotected |
_get_type_namev() const (defined in Object) | Object | inlineprotectedvirtual |
_get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
_getv(const StringName &p_name, Variant &r_property) const (defined in Object) | Object | inlineprotectedvirtual |
_initialize_typev() (defined in Object) | Object | inlineprotectedvirtual |
_is_gpl_reversed() const (defined in Object) | Object | inline |
_is_queued_for_deletion (defined in Object) | Object | |
_is_visible_() const (defined in Spatial) | Spatial | protected |
_notification(int p_what) (defined in SpriteBase3D) | SpriteBase3D | protected |
_notificationv(int p_notification, bool p_reversed) (defined in Object) | Object | inlineprotectedvirtual |
_propagate_replace_owner(Node *p_owner, Node *p_by_owner) (defined in Node) | Node | protected |
_queue_update() (defined in SpriteBase3D) | SpriteBase3D | protected |
_set(const StringName &p_name, const Variant &p_property) (defined in Object) | Object | inlineprotected |
_set_name_nocheck(const StringName &p_name) (defined in Node) | Node | protected |
_set_owner_nocheck(Node *p_owner) (defined in Node) | Node | protected |
_set_visible_(bool p_visible) (defined in Spatial) | Spatial | protected |
_setv(const StringName &p_name, const Variant &p_property) (defined in Object) | Object | inlineprotectedvirtual |
_unblock() (defined in Node) | Node | inlineprotected |
_update_local_transform() const (defined in Spatial) | Spatial | protected |
add_change_receptor(Object *p_receptor) (defined in Object) | Object | |
add_child(Node *p_child, bool p_legible_unique_name=false) (defined in Node) | Node | |
add_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
add_to_group(const StringName &p_identifier, bool p_persistent=false) (defined in Node) | Node | |
add_user_signal(const MethodInfo &p_signal) (defined in Object) | Object | |
ALPHA_CUT_DISABLED enum value (defined in SpriteBase3D) | SpriteBase3D | |
ALPHA_CUT_DISCARD enum value (defined in SpriteBase3D) | SpriteBase3D | |
ALPHA_CUT_OPAQUE_PREPASS enum value (defined in SpriteBase3D) | SpriteBase3D | |
AlphaCutMode enum name (defined in SpriteBase3D) | SpriteBase3D | |
AnimatedSprite3D() (defined in AnimatedSprite3D) | AnimatedSprite3D | |
call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | virtual |
call(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_deferred(const StringName &p_method, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
call_multilevel(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
callv(const StringName &p_method, const Array &p_args) (defined in Object) | Object | |
can_process() const (defined in Node) | Node | |
can_translate_messages() const (defined in Object) | Object | inline |
cancel_delete() (defined in Object) | Object | protected |
cast_to() (defined in Object) | Object | inline |
cast_to() const (defined in Object) | Object | inline |
clear_internal_resource_paths() (defined in Object) | Object | |
clear_internal_tree_resource_paths() (defined in Node) | Node | |
connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) (defined in Object) | Object | |
CONNECT_DEFERRED enum value (defined in Object) | Object | |
CONNECT_ONESHOT enum value (defined in Object) | Object | |
CONNECT_PERSIST enum value (defined in Object) | Object | |
ConnectFlags enum name (defined in Object) | Object | |
disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) (defined in Object) | Object | |
DrawFlags enum name (defined in SpriteBase3D) | SpriteBase3D | |
duplicate(bool p_use_instancing=false) const (defined in Node) | Node | |
duplicate_and_reown(const Map< Node *, Node * > &p_reown_map) const (defined in Node) | Node | |
emit_signal(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) (defined in Object) | Object | |
FACES_DYNAMIC enum value (defined in VisualInstance) | VisualInstance | |
FACES_ENCLOSING enum value (defined in VisualInstance) | VisualInstance | |
FACES_SOLID enum value (defined in VisualInstance) | VisualInstance | |
find_node(const String &p_mask, bool p_recursive=true, bool p_owned=true) const (defined in Node) | Node | |
FLAG_BILLBOARD enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_BILLBOARD_FIX_Y enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_CAST_SHADOW enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_DEPH_SCALE enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_MAX enum value (defined in SpriteBase3D) | SpriteBase3D | |
FLAG_RECEIVE_SHADOWS enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_SHADED enum value (defined in SpriteBase3D) | SpriteBase3D | |
FLAG_TRANSPARENT enum value (defined in SpriteBase3D) | SpriteBase3D | |
FLAG_USE_BAKED_LIGHT enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_VISIBLE enum value (defined in GeometryInstance) | GeometryInstance | |
FLAG_VISIBLE_IN_ALL_ROOMS enum value (defined in GeometryInstance) | GeometryInstance | |
Flags enum name (defined in GeometryInstance) | GeometryInstance | |
force_parent_owned() (defined in Node) | Node | inline |
GeometryInstance() (defined in GeometryInstance) | GeometryInstance | |
get(const StringName &p_name, bool *r_valid=NULL) const (defined in Object) | Object | |
get_aabb() const (defined in SpriteBase3D) | SpriteBase3D | virtual |
get_all_signal_connections(List< Connection > *p_connections) const (defined in Object) | Object | |
get_alpha_cut_mode() const (defined in SpriteBase3D) | SpriteBase3D | |
get_argument_options(const StringName &p_function, int p_idx, List< String > *r_options) const (defined in Node) | Node | virtual |
get_axis() const (defined in SpriteBase3D) | SpriteBase3D | |
get_baked_light_texture_id() const (defined in GeometryInstance) | GeometryInstance | |
get_category_static() (defined in Object) | Object | inlinestatic |
get_child(int p_index) const (defined in Node) | Node | |
get_child_count() const (defined in Node) | Node | |
get_draw_flag(DrawFlags p_flag) const (defined in SpriteBase3D) | SpriteBase3D | |
get_draw_range_begin() const (defined in GeometryInstance) | GeometryInstance | |
get_draw_range_end() const (defined in GeometryInstance) | GeometryInstance | |
get_editable_instances() const (defined in Node) | Node | |
get_extra_cull_margin() const (defined in GeometryInstance) | GeometryInstance | |
get_faces(uint32_t p_usage_flags) const (defined in SpriteBase3D) | SpriteBase3D | virtual |
get_filename() const (defined in Node) | Node | |
get_fixed_process_delta_time() const (defined in Node) | Node | |
get_flag(Flags p_flag) const (defined in GeometryInstance) | GeometryInstance | |
get_frame() const (defined in AnimatedSprite3D) | AnimatedSprite3D | |
get_gizmo() const (defined in Spatial) | Spatial | |
get_global_transform() const (defined in Spatial) | Spatial | |
get_groups(List< GroupInfo > *p_groups) const (defined in Node) | Node | |
get_immediate() (defined in SpriteBase3D) | SpriteBase3D | inlineprotected |
get_index() const (defined in Node) | Node | |
get_inheritance_list_static(List< String > *p_inheritance_list) (defined in Object) | Object | inlinestatic |
get_instance() const (defined in VisualInstance) | VisualInstance | |
get_instance_ID() const (defined in Object) | Object | inline |
get_item_rect() const (defined in AnimatedSprite3D) | AnimatedSprite3D | virtual |
get_layer_mask() const (defined in VisualInstance) | VisualInstance | |
get_material_override() const (defined in GeometryInstance) | GeometryInstance | |
get_meta(const String &p_name) const (defined in Object) | Object | |
get_meta_list(List< String > *p_list) const (defined in Object) | Object | |
get_method_list(List< MethodInfo > *p_list) const (defined in Object) | Object | |
get_modulate() const (defined in SpriteBase3D) | SpriteBase3D | |
get_name() const (defined in Node) | Node | |
get_node(const NodePath &p_path) const (defined in Node) | Node | |
get_node_and_resource(const NodePath &p_path, RES &r_res) const (defined in Node) | Node | |
get_offset() const (defined in SpriteBase3D) | SpriteBase3D | |
get_opacity() const (defined in SpriteBase3D) | SpriteBase3D | |
get_owned_by(Node *p_by, List< Node * > *p_owned) (defined in Node) | Node | |
get_owner() const (defined in Node) | Node | |
get_parent() const (defined in Node) | Node | |
get_parent_spatial() const (defined in Spatial) | Spatial | |
get_parent_type_static() (defined in Object) | Object | inlinestatic |
get_path() const (defined in Node) | Node | |
get_path_to(const Node *p_node) const (defined in Node) | Node | |
get_pause_mode() const (defined in Node) | Node | |
get_pixel_size() const (defined in SpriteBase3D) | SpriteBase3D | |
get_position_in_parent() const (defined in Node) | Node | |
get_process_delta_time() const (defined in Node) | Node | |
get_property_list(List< PropertyInfo > *p_list, bool p_reversed=false) const (defined in Object) | Object | |
get_region_rect() const (defined in SpriteBase3D) | SpriteBase3D | |
get_relative_transform(const Node *p_parent) const (defined in Spatial) | Spatial | |
get_rotation() const (defined in Spatial) | Spatial | |
get_rotation_deg() const (defined in Spatial) | Spatial | |
get_save_type() const (defined in Object) | Object | inlinevirtual |
get_scale() const (defined in Spatial) | Spatial | |
get_scene_inherited_state() const (defined in Node) | Node | |
get_scene_instance_load_placeholder() const (defined in Node) | Node | |
get_scene_instance_state() const (defined in Node) | Node | |
get_script() const (defined in Object) | Object | |
get_script_instance() const (defined in Object) | Object | inline |
get_signal_connection_list(const StringName &p_signal, List< Connection > *p_connections) const (defined in Object) | Object | |
get_signal_list(List< MethodInfo > *p_signals) const (defined in Object) | Object | |
get_sprite_frames() const (defined in AnimatedSprite3D) | AnimatedSprite3D | |
get_static_property_type(const StringName &p_property, bool *r_valid=NULL) const (defined in Object) | Object | |
get_transform() const (defined in Spatial) | Spatial | |
get_transformed_aabb() const (defined in VisualInstance) | VisualInstance | virtual |
get_translatable_strings(List< String > *p_strings) const (defined in Object) | Object | virtual |
get_translation() const (defined in Spatial) | Spatial | |
get_tree() const (defined in Node) | Node | inline |
get_type() const (defined in Object) | Object | inlinevirtual |
get_type_name() const (defined in Object) | Object | inline |
get_type_ptr_static() (defined in Object) | Object | inlinestatic |
get_type_static() (defined in Object) | Object | inlinestatic |
get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
get_viewport() const (defined in Node) | Node | inline |
get_world() const (defined in Spatial) | Spatial | |
GetFacesFlags enum name (defined in VisualInstance) | VisualInstance | |
getvar(const Variant &p_key, bool *r_valid=NULL) const (defined in Object) | Object | virtual |
global_rotate(const Vector3 &p_normal, float p_radians) (defined in Spatial) | Spatial | |
global_translate(const Vector3 &p_offset) (defined in Spatial) | Spatial | |
has_meta(const String &p_name) const (defined in Object) | Object | |
has_method(const StringName &p_method) const (defined in Object) | Object | |
has_node(const NodePath &p_path) const (defined in Node) | Node | |
has_node_and_resource(const NodePath &p_path) const (defined in Node) | Node | |
hide() (defined in Spatial) | Spatial | |
init_node_hrcr() (defined in Node) | Node | static |
initialize_type() (defined in Object) | Object | static |
is_a_parent_of(const Node *p_node) const (defined in Node) | Node | |
is_blocking_signals() const (defined in Object) | Object | |
is_centered() const (defined in SpriteBase3D) | SpriteBase3D | |
is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const (defined in Object) | Object | |
is_editable_instance(Node *p_node) const (defined in Node) | Node | |
is_fixed_processing() const (defined in Node) | Node | |
is_flipped_h() const (defined in SpriteBase3D) | SpriteBase3D | |
is_flipped_v() const (defined in SpriteBase3D) | SpriteBase3D | |
is_greater_than(const Node *p_node) const (defined in Node) | Node | |
is_hidden() const (defined in Spatial) | Spatial | |
is_in_group(const StringName &p_identifier) const (defined in Node) | Node | |
is_inside_tree() const (defined in Node) | Node | inline |
is_inside_world() const (defined in Spatial) | Spatial | inline |
is_local_transform_notification_enabled() const (defined in Spatial) | Spatial | |
is_processing() const (defined in Node) | Node | |
is_processing_input() const (defined in Node) | Node | |
is_processing_unhandled_input() const (defined in Node) | Node | |
is_processing_unhandled_key_input() const (defined in Node) | Node | |
is_queued_for_deletion() const (defined in Object) | Object | |
is_region() const (defined in SpriteBase3D) | SpriteBase3D | |
is_set_as_toplevel() const (defined in Spatial) | Spatial | |
is_type(const String &p_type) const (defined in Object) | Object | inlinevirtual |
is_type_ptr(void *p_ptr) const (defined in Object) | Object | inlinevirtual |
is_visible() const (defined in Spatial) | Spatial | |
look_at(const Vector3 &p_target, const Vector3 &p_up_normal) (defined in Spatial) | Spatial | |
look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal) (defined in Spatial) | Spatial | |
make_binds(VARIANT_ARG_LIST) (defined in Node) | Node | static |
move_child(Node *p_child, int p_pos) (defined in Node) | Node | |
move_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
Node() (defined in Node) | Node | |
notification(int p_notification, bool p_reversed=false) (defined in Object) | Object | |
NOTIFICATION_ENTER_TREE enum value (defined in Node) | Node | |
NOTIFICATION_ENTER_WORLD enum value (defined in Spatial) | Spatial | |
NOTIFICATION_EXIT_TREE enum value (defined in Node) | Node | |
NOTIFICATION_EXIT_WORLD enum value (defined in Spatial) | Spatial | |
NOTIFICATION_FIXED_PROCESS enum value (defined in Node) | Node | |
NOTIFICATION_INSTANCED enum value (defined in Node) | Node | |
NOTIFICATION_LOCAL_TRANSFORM_CHANGED enum value (defined in Spatial) | Spatial | |
NOTIFICATION_MOVED_IN_PARENT enum value (defined in Node) | Node | |
NOTIFICATION_PARENTED enum value (defined in Node) | Node | |
NOTIFICATION_PAUSED enum value (defined in Node) | Node | |
NOTIFICATION_POSTINITIALIZE enum value (defined in Object) | Object | |
NOTIFICATION_PREDELETE enum value (defined in Object) | Object | |
NOTIFICATION_PROCESS enum value (defined in Node) | Node | |
NOTIFICATION_READY enum value (defined in Node) | Node | |
NOTIFICATION_TRANSFORM_CHANGED enum value (defined in Spatial) | Spatial | |
NOTIFICATION_UNPARENTED enum value (defined in Node) | Node | |
NOTIFICATION_UNPAUSED enum value (defined in Node) | Node | |
NOTIFICATION_VISIBILITY_CHANGED enum value (defined in Spatial) | Spatial | |
Object() (defined in Object) | Object | |
orthonormalize() (defined in Spatial) | Spatial | |
PAUSE_MODE_INHERIT enum value (defined in Node) | Node | |
PAUSE_MODE_PROCESS enum value (defined in Node) | Node | |
PAUSE_MODE_STOP enum value (defined in Node) | Node | |
PauseMode enum name (defined in Node) | Node | |
print_stray_nodes() (defined in Node) | Node | static |
print_tree() (defined in Node) | Node | |
propagate_notification(int p_notification) (defined in Node) | Node | |
queue_delete() (defined in Node) | Node | |
raise() (defined in Node) | Node | |
register_custom_data_to_otdb() (defined in Object) | Object | inlinestatic |
remove_and_skip() (defined in Node) | Node | |
remove_change_receptor(Object *p_receptor) (defined in Object) | Object | |
remove_child(Node *p_child) (defined in Node) | Node | |
remove_child_notify(Node *p_child) (defined in Node) | Node | protectedvirtual |
remove_from_group(const StringName &p_identifier) (defined in Node) | Node | |
replace_by(Node *p_node, bool p_keep_data=false) (defined in Node) | Node | |
rotate(const Vector3 &p_normal, float p_radians) (defined in Spatial) | Spatial | |
rotate_x(float p_radians) (defined in Spatial) | Spatial | |
rotate_y(float p_radians) (defined in Spatial) | Spatial | |
rotate_z(float p_radians) (defined in Spatial) | Spatial | |
scale(const Vector3 &p_ratio) (defined in Spatial) | Spatial | |
set(const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | |
set_aabb(const AABB &p_aabb) (defined in SpriteBase3D) | SpriteBase3D | inlineprotected |
set_alpha_cut_mode(AlphaCutMode p_mode) (defined in SpriteBase3D) | SpriteBase3D | |
set_as_toplevel(bool p_enabled) (defined in Spatial) | Spatial | |
set_axis(Vector3::Axis p_amount) (defined in SpriteBase3D) | SpriteBase3D | |
set_baked_light_texture_id(int p_id) (defined in GeometryInstance) | GeometryInstance | |
set_base(const RID &p_base) (defined in VisualInstance) | VisualInstance | |
set_block_signals(bool p_block) (defined in Object) | Object | |
set_centered(bool p_center) (defined in SpriteBase3D) | SpriteBase3D | |
set_disable_gizmo(bool p_enabled) (defined in Spatial) | Spatial | |
set_draw_flag(DrawFlags p_flag, bool p_enable) (defined in SpriteBase3D) | SpriteBase3D | |
set_draw_range_begin(float p_dist) (defined in GeometryInstance) | GeometryInstance | |
set_draw_range_end(float p_dist) (defined in GeometryInstance) | GeometryInstance | |
set_editable_instance(Node *p_node, bool p_editable) (defined in Node) | Node | |
set_editable_instances(const HashMap< NodePath, int > &p_editable_instances) (defined in Node) | Node | |
set_extra_cull_margin(float p_margin) (defined in GeometryInstance) | GeometryInstance | |
set_filename(const String &p_filename) (defined in Node) | Node | |
set_fixed_process(bool p_process) (defined in Node) | Node | |
set_flag(Flags p_flag, bool p_value) (defined in GeometryInstance) | GeometryInstance | |
set_flip_h(bool p_flip) (defined in SpriteBase3D) | SpriteBase3D | |
set_flip_v(bool p_flip) (defined in SpriteBase3D) | SpriteBase3D | |
set_frame(int p_frame) (defined in AnimatedSprite3D) | AnimatedSprite3D | |
set_gizmo(const Ref< SpatialGizmo > &p_gizmo) (defined in Spatial) | Spatial | |
set_global_transform(const Transform &p_transform) (defined in Spatial) | Spatial | |
set_hidden(bool p_hidden) (defined in Spatial) | Spatial | |
set_human_readable_collision_renaming(bool p_enabled) (defined in Node) | Node | static |
set_identity() (defined in Spatial) | Spatial | |
set_ignore_transform_notification(bool p_ignore) (defined in Spatial) | Spatial | inlineprotected |
set_layer_mask(uint32_t p_mask) (defined in VisualInstance) | VisualInstance | |
set_material_override(const Ref< Material > &p_material) (defined in GeometryInstance) | GeometryInstance | |
set_message_translation(bool p_enable) (defined in Object) | Object | inline |
set_meta(const String &p_name, const Variant &p_value) (defined in Object) | Object | |
set_modulate(const Color &p_color) (defined in SpriteBase3D) | SpriteBase3D | |
set_name(const String &p_name) (defined in Node) | Node | |
set_notify_local_transform(bool p_enable) (defined in Spatial) | Spatial | |
set_offset(const Point2 &p_offset) (defined in SpriteBase3D) | SpriteBase3D | |
set_opacity(float p_amount) (defined in SpriteBase3D) | SpriteBase3D | |
set_owner(Node *p_owner) (defined in Node) | Node | |
set_pause_mode(PauseMode p_mode) | Node | |
set_pixel_size(float p_amount) (defined in SpriteBase3D) | SpriteBase3D | |
set_process(bool p_process) (defined in Node) | Node | |
set_process_input(bool p_enable) (defined in Node) | Node | |
set_process_unhandled_input(bool p_enable) (defined in Node) | Node | |
set_process_unhandled_key_input(bool p_enable) (defined in Node) | Node | |
set_region(bool p_region) (defined in SpriteBase3D) | SpriteBase3D | |
set_region_rect(const Rect2 &p_region_rect) (defined in SpriteBase3D) | SpriteBase3D | |
set_rotation(const Vector3 &p_euler_rad) (defined in Spatial) | Spatial | |
set_rotation_deg(const Vector3 &p_euler_deg) (defined in Spatial) | Spatial | |
set_scale(const Vector3 &p_scale) (defined in Spatial) | Spatial | |
set_scene_inherited_state(const Ref< SceneState > &p_state) (defined in Node) | Node | |
set_scene_instance_load_placeholder(bool p_enable) (defined in Node) | Node | |
set_scene_instance_state(const Ref< SceneState > &p_state) (defined in Node) | Node | |
set_script(const RefPtr &p_script) (defined in Object) | Object | |
set_script_instance(ScriptInstance *p_instance) (defined in Object) | Object | |
set_sprite_frames(const Ref< SpriteFrames > &p_sprite_frames) (defined in AnimatedSprite3D) | AnimatedSprite3D | |
set_transform(const Transform &p_transform) (defined in Spatial) | Spatial | |
set_translation(const Vector3 &p_translation) (defined in Spatial) | Spatial | |
setvar(const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | virtual |
show() (defined in Spatial) | Spatial | |
Spatial() (defined in Spatial) | Spatial | |
SpriteBase3D() (defined in SpriteBase3D) | SpriteBase3D | |
tr(const StringName &p_message) const (defined in Object) | Object | |
translate(const Vector3 &p_offset) (defined in Spatial) | Spatial | |
update_gizmo() (defined in Spatial) | Spatial | |
validate_child_name(const String &p_name) const (defined in Node) | Node | |
VisualInstance() (defined in VisualInstance) | VisualInstance | |
XL_MESSAGE(const StringName &p_message) const (defined in Object) | Object | |
~Node() (defined in Node) | Node | |
~Object() (defined in Object) | Object | virtual |
~Spatial() (defined in Spatial) | Spatial | |
~SpriteBase3D() (defined in SpriteBase3D) | SpriteBase3D | |
~VisualInstance() (defined in VisualInstance) | VisualInstance | |