SceneState Member List

This is the complete list of members for SceneState, including all inherited members.

_bind_methods() (defined in SceneState)SceneStateprotectedstatic
_call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object)Objectprotected
_call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object)Objectprotected
_change_notify(const char *p_what="") (defined in Object)Objectinline
_changed_callback(Object *p_changed, const char *p_prop) (defined in Object)Objectprotectedvirtual
_clear_internal_resource_paths(const Variant &p_var) (defined in Object)Objectprotected
_get(const StringName &p_name, Variant &r_property) const (defined in Object)Objectinlineprotected
_get_bind_methods (defined in Object)Objectinlineprotectedstatic
_get_category() (defined in Object)Objectinlineprotectedstatic
_get_get (defined in Object)Objectinlineprotected
_get_get_property_list (defined in Object)Objectinlineprotected
_get_meta_list_bind() const (defined in Object)Objectprotected
_get_method_list_bind() const (defined in Object)Objectprotected
_get_notification (defined in Object)Objectinlineprotected
_get_property_list(List< PropertyInfo > *p_list) const (defined in Object)Objectinlineprotected
_get_property_list_bind() const (defined in Object)Objectprotected
_get_property_listv(List< PropertyInfo > *p_list, bool p_reversed) const (defined in Object)Objectinlineprotectedvirtual
_get_set (defined in Object)Objectinlineprotected
_get_type_namev() const (defined in Object)Objectinlineprotectedvirtual
_get_valid_parents_static(List< String > *p_parents) (defined in Object)Objectprotectedstatic
_getv(const StringName &p_name, Variant &r_property) const (defined in Object)Objectinlineprotectedvirtual
_initialize_typev() (defined in Object)Objectinlineprotectedvirtual
_is_gpl_reversed() const (defined in Object)Objectinline
_is_queued_for_deletion (defined in Object)Object
_notification(int p_notification) (defined in Object)Objectinlineprotected
_notificationv(int p_notification, bool p_reversed) (defined in Object)Objectinlineprotectedvirtual
_set(const StringName &p_name, const Variant &p_property) (defined in Object)Objectinlineprotected
_setv(const StringName &p_name, const Variant &p_property) (defined in Object)Objectinlineprotectedvirtual
_use_builtin_script() const (defined in Object)Objectinlineprotectedvirtual
add_change_receptor(Object *p_receptor) (defined in Object)Object
add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, const Vector< int > &p_binds) (defined in SceneState)SceneState
add_editable_instance(const NodePath &p_path) (defined in SceneState)SceneState
add_name(const StringName &p_name) (defined in SceneState)SceneState
add_node(int p_parent, int p_owner, int p_type, int p_name, int p_instance) (defined in SceneState)SceneState
add_node_group(int p_node, int p_group) (defined in SceneState)SceneState
add_node_path(const NodePath &p_path) (defined in SceneState)SceneState
add_node_property(int p_node, int p_name, int p_value) (defined in SceneState)SceneState
add_user_signal(const MethodInfo &p_signal) (defined in Object)Object
add_value(const Variant &p_value) (defined in SceneState)SceneState
call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object)Objectvirtual
call(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object)Object
call_deferred(const StringName &p_method, VARIANT_ARG_LIST) (defined in Object)Object
call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object)Objectvirtual
call_multilevel(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object)Object
call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object)Objectvirtual
callv(const StringName &p_method, const Array &p_args) (defined in Object)Object
can_instance() const (defined in SceneState)SceneState
can_translate_messages() const (defined in Object)Objectinline
cancel_delete() (defined in Object)Objectprotected
cast_to() (defined in Object)Objectinline
cast_to() const (defined in Object)Objectinline
clear() (defined in SceneState)SceneState
clear_internal_resource_paths() (defined in Object)Object
connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) (defined in Object)Object
CONNECT_DEFERRED enum value (defined in Object)Object
CONNECT_ONESHOT enum value (defined in Object)Object
CONNECT_PERSIST enum value (defined in Object)Object
ConnectFlags enum name (defined in Object)Object
disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) (defined in Object)Object
emit_signal(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object)Object
emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) (defined in Object)Object
find_node_by_path(const NodePath &p_node) const (defined in SceneState)SceneState
FLAG_ID_IS_PATH enum value (defined in SceneState)SceneState
FLAG_INSTANCE_IS_PLACEHOLDER enum value (defined in SceneState)SceneState
FLAG_MASK enum value (defined in SceneState)SceneState
get(const StringName &p_name, bool *r_valid=NULL) const (defined in Object)Object
get_all_signal_connections(List< Connection > *p_connections) const (defined in Object)Object
get_argument_options(const StringName &p_function, int p_idx, List< String > *r_options) const (defined in Object)Objectvirtual
get_bundled_scene() const (defined in SceneState)SceneState
get_category_static() (defined in Object)Objectinlinestatic
get_connection_binds(int p_idx) const (defined in SceneState)SceneState
get_connection_count() const (defined in SceneState)SceneState
get_connection_flags(int p_idx) const (defined in SceneState)SceneState
get_connection_method(int p_idx) const (defined in SceneState)SceneState
get_connection_signal(int p_idx) const (defined in SceneState)SceneState
get_connection_source(int p_idx) const (defined in SceneState)SceneState
get_connection_target(int p_idx) const (defined in SceneState)SceneState
get_editable_instances() const (defined in SceneState)SceneState
get_inheritance_list_static(List< String > *p_inheritance_list) (defined in Object)Objectinlinestatic
get_instance_ID() const (defined in Object)Objectinline
get_last_modified_time() const (defined in SceneState)SceneStateinline
get_meta(const String &p_name) const (defined in Object)Object
get_meta_list(List< String > *p_list) const (defined in Object)Object
get_method_list(List< MethodInfo > *p_list) const (defined in Object)Object
get_node_count() const (defined in SceneState)SceneState
get_node_groups(int p_idx) const (defined in SceneState)SceneState
get_node_instance(int p_idx) const (defined in SceneState)SceneState
get_node_instance_placeholder(int p_idx) const (defined in SceneState)SceneState
get_node_name(int p_idx) const (defined in SceneState)SceneState
get_node_owner_path(int p_idx) const (defined in SceneState)SceneState
get_node_path(int p_idx, bool p_for_parent=false) const (defined in SceneState)SceneState
get_node_property_count(int p_idx) const (defined in SceneState)SceneState
get_node_property_name(int p_idx, int p_prop) const (defined in SceneState)SceneState
get_node_property_value(int p_idx, int p_prop) const (defined in SceneState)SceneState
get_node_type(int p_idx) const (defined in SceneState)SceneState
get_parent_type_static() (defined in Object)Objectinlinestatic
get_path() const (defined in SceneState)SceneState
get_property_list(List< PropertyInfo > *p_list, bool p_reversed=false) const (defined in Object)Object
get_property_value(int p_node, const StringName &p_property, bool &found) const (defined in SceneState)SceneState
get_save_type() const (defined in Object)Objectinlinevirtual
get_script() const (defined in Object)Object
get_script_instance() const (defined in Object)Objectinline
get_signal_connection_list(const StringName &p_signal, List< Connection > *p_connections) const (defined in Object)Object
get_signal_list(List< MethodInfo > *p_signals) const (defined in Object)Object
get_static_property_type(const StringName &p_property, bool *r_valid=NULL) const (defined in Object)Object
get_translatable_strings(List< String > *p_strings) const (defined in Object)Objectvirtual
get_type() const (defined in Object)Objectinlinevirtual
get_type_name() const (defined in Object)Objectinline
get_type_ptr_static() (defined in Object)Objectinlinestatic
get_type_static() (defined in Object)Objectinlinestatic
get_valid_parents_static(List< String > *p_parents) (defined in Object)Objectprotectedstatic
getvar(const Variant &p_key, bool *r_valid=NULL) const (defined in Object)Objectvirtual
has_meta(const String &p_name) const (defined in Object)Object
has_method(const StringName &p_method) const (defined in Object)Object
init_ref() (defined in Reference)Reference
initialize_type() (defined in Object)Objectstatic
instance(bool p_gen_edit_state=false) const (defined in SceneState)SceneState
is_blocking_signals() const (defined in Object)Object
is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const (defined in Object)Object
is_connection(int p_node, const StringName &p_signal, int p_to_node, const StringName &p_to_method) const (defined in SceneState)SceneState
is_node_in_group(int p_node, const StringName &p_group) const (defined in SceneState)SceneState
is_node_instance_placeholder(int p_idx) const (defined in SceneState)SceneState
is_queued_for_deletion() const (defined in Object)Object
is_referenced() const (defined in Reference)Referenceinline
is_type(const String &p_type) const (defined in Object)Objectinlinevirtual
is_type_ptr(void *p_ptr) const (defined in Object)Objectinlinevirtual
notification(int p_notification, bool p_reversed=false) (defined in Object)Object
NOTIFICATION_POSTINITIALIZE enum value (defined in Object)Object
NOTIFICATION_PREDELETE enum value (defined in Object)Object
Object() (defined in Object)Object
pack(Node *p_scene) (defined in SceneState)SceneState
Reference() (defined in Reference)Reference
reference() (defined in Reference)Reference
reference_get_count() const (defined in Reference)Reference
register_custom_data_to_otdb() (defined in Object)Objectinlinestatic
remove_change_receptor(Object *p_receptor) (defined in Object)Object
SceneState() (defined in SceneState)SceneState
set(const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) (defined in Object)Object
set_base_scene(int p_idx) (defined in SceneState)SceneState
set_block_signals(bool p_block) (defined in Object)Object
set_bundled_scene(const Dictionary &p_dictionary) (defined in SceneState)SceneState
set_disable_placeholders(bool p_disable) (defined in SceneState)SceneStatestatic
set_last_modified_time(uint64_t p_time) (defined in SceneState)SceneStateinlinevirtual
set_message_translation(bool p_enable) (defined in Object)Objectinline
set_meta(const String &p_name, const Variant &p_value) (defined in Object)Object
set_path(const String &p_path) (defined in SceneState)SceneState
set_script(const RefPtr &p_script) (defined in Object)Object
set_script_instance(ScriptInstance *p_instance) (defined in Object)Object
setvar(const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) (defined in Object)Objectvirtual
tr(const StringName &p_message) const (defined in Object)Object
TYPE_INSTANCED enum value (defined in SceneState)SceneState
unreference() (defined in Reference)Reference
XL_MESSAGE(const StringName &p_message) const (defined in Object)Object
~Object() (defined in Object)Objectvirtual
~Reference() (defined in Reference)Reference