This is the complete list of members for SceneTree, including all inherited members.
_bind_methods() (defined in SceneTree) | SceneTree | protectedstatic |
_call_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_call_deferred_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | protected |
_change_notify(const char *p_what="") (defined in Object) | Object | inline |
_changed_callback(Object *p_changed, const char *p_prop) (defined in Object) | Object | protectedvirtual |
_clear_internal_resource_paths(const Variant &p_var) (defined in Object) | Object | protected |
_get(const StringName &p_name, Variant &r_property) const (defined in Object) | Object | inlineprotected |
_get_bind_methods (defined in Object) | Object | inlineprotectedstatic |
_get_category() (defined in Object) | Object | inlineprotectedstatic |
_get_get (defined in Object) | Object | inlineprotected |
_get_get_property_list (defined in Object) | Object | inlineprotected |
_get_meta_list_bind() const (defined in Object) | Object | protected |
_get_method_list_bind() const (defined in Object) | Object | protected |
_get_notification (defined in Object) | Object | inlineprotected |
_get_property_list(List< PropertyInfo > *p_list) const (defined in Object) | Object | inlineprotected |
_get_property_list_bind() const (defined in Object) | Object | protected |
_get_property_listv(List< PropertyInfo > *p_list, bool p_reversed) const (defined in Object) | Object | inlineprotectedvirtual |
_get_set (defined in Object) | Object | inlineprotected |
_get_type_namev() const (defined in Object) | Object | inlineprotectedvirtual |
_get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
_getv(const StringName &p_name, Variant &r_property) const (defined in Object) | Object | inlineprotectedvirtual |
_initialize_typev() (defined in Object) | Object | inlineprotectedvirtual |
_is_gpl_reversed() const (defined in Object) | Object | inline |
_is_queued_for_deletion (defined in Object) | Object | |
_notification(int p_notification) (defined in SceneTree) | SceneTree | protected |
_notificationv(int p_notification, bool p_reversed) (defined in Object) | Object | inlineprotectedvirtual |
_set(const StringName &p_name, const Variant &p_property) (defined in Object) | Object | inlineprotected |
_setv(const StringName &p_name, const Variant &p_property) (defined in Object) | Object | inlineprotectedvirtual |
_use_builtin_script() const (defined in Object) | Object | inlineprotectedvirtual |
add_change_receptor(Object *p_receptor) (defined in Object) | Object | |
add_current_scene(Node *p_current) (defined in SceneTree) | SceneTree | |
add_user_signal(const MethodInfo &p_signal) (defined in Object) | Object | |
call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) (defined in Object) | Object | virtual |
call(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_deferred(const StringName &p_method, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_group(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, VARIANT_ARG_LIST) (defined in SceneTree) | SceneTree | |
call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
call_multilevel(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) (defined in Object) | Object | virtual |
CallGroupFlags enum name (defined in SceneTree) | SceneTree | |
callv(const StringName &p_method, const Array &p_args) (defined in Object) | Object | |
can_translate_messages() const (defined in Object) | Object | inline |
cancel_delete() (defined in Object) | Object | protected |
CanvasItem (defined in SceneTree) | SceneTree | friend |
cast_to() (defined in Object) | Object | inline |
cast_to() const (defined in Object) | Object | inline |
change_scene(const String &p_path) (defined in SceneTree) | SceneTree | |
change_scene_to(const Ref< PackedScene > &p_scene) (defined in SceneTree) | SceneTree | |
clear_internal_resource_paths() (defined in Object) | Object | |
connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector< Variant > &p_binds=Vector< Variant >(), uint32_t p_flags=0) (defined in Object) | Object | |
CONNECT_DEFERRED enum value (defined in Object) | Object | |
CONNECT_ONESHOT enum value (defined in Object) | Object | |
CONNECT_PERSIST enum value (defined in Object) | Object | |
ConnectFlags enum name (defined in Object) | Object | |
disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) (defined in Object) | Object | |
emit_signal(const StringName &p_name, VARIANT_ARG_LIST) (defined in Object) | Object | |
emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount) (defined in Object) | Object | |
finish() (defined in SceneTree) | SceneTree | virtual |
get(const StringName &p_name, bool *r_valid=NULL) const (defined in Object) | Object | |
get_all_signal_connections(List< Connection > *p_connections) const (defined in Object) | Object | |
get_argument_options(const StringName &p_function, int p_idx, List< String > *r_options) const (defined in Object) | Object | virtual |
get_camera() const (defined in SceneTree) | SceneTree | |
get_category_static() (defined in Object) | Object | inlinestatic |
get_collision_debug_contact_count() (defined in SceneTree) | SceneTree | inline |
get_current_scene() const (defined in SceneTree) | SceneTree | |
get_debug_collision_contact_color() const (defined in SceneTree) | SceneTree | |
get_debug_collision_material() (defined in SceneTree) | SceneTree | |
get_debug_collisions_color() const (defined in SceneTree) | SceneTree | |
get_debug_contact_mesh() (defined in SceneTree) | SceneTree | |
get_debug_navigation_color() const (defined in SceneTree) | SceneTree | |
get_debug_navigation_disabled_color() const (defined in SceneTree) | SceneTree | |
get_debug_navigation_disabled_material() (defined in SceneTree) | SceneTree | |
get_debug_navigation_material() (defined in SceneTree) | SceneTree | |
get_fixed_process_time() const (defined in SceneTree) | SceneTree | inline |
get_frame() const (defined in SceneTree) | SceneTree | |
get_idle_process_time() const (defined in SceneTree) | SceneTree | inline |
get_inheritance_list_static(List< String > *p_inheritance_list) (defined in Object) | Object | inlinestatic |
get_instance_ID() const (defined in Object) | Object | inline |
get_last_event_id() const (defined in SceneTree) | SceneTree | |
get_meta(const String &p_name) const (defined in Object) | Object | |
get_meta_list(List< String > *p_list) const (defined in Object) | Object | |
get_method_list(List< MethodInfo > *p_list) const (defined in Object) | Object | |
get_node_count() const (defined in SceneTree) | SceneTree | |
get_nodes_in_group(const StringName &p_group, List< Node * > *p_list) (defined in SceneTree) | SceneTree | |
get_parent_type_static() (defined in Object) | Object | inlinestatic |
get_property_list(List< PropertyInfo > *p_list, bool p_reversed=false) const (defined in Object) | Object | |
get_root() const (defined in SceneTree) | SceneTree | inline |
get_save_type() const (defined in Object) | Object | inlinevirtual |
get_script() const (defined in Object) | Object | |
get_script_instance() const (defined in Object) | Object | inline |
get_signal_connection_list(const StringName &p_signal, List< Connection > *p_connections) const (defined in Object) | Object | |
get_signal_list(List< MethodInfo > *p_signals) const (defined in Object) | Object | |
get_singleton() (defined in SceneTree) | SceneTree | inlinestatic |
get_static_property_type(const StringName &p_property, bool *r_valid=NULL) const (defined in Object) | Object | |
get_translatable_strings(List< String > *p_strings) const (defined in Object) | Object | virtual |
get_type() const (defined in Object) | Object | inlinevirtual |
get_type_name() const (defined in Object) | Object | inline |
get_type_ptr_static() (defined in Object) | Object | inlinestatic |
get_type_static() (defined in Object) | Object | inlinestatic |
get_valid_parents_static(List< String > *p_parents) (defined in Object) | Object | protectedstatic |
getvar(const Variant &p_key, bool *r_valid=NULL) const (defined in Object) | Object | virtual |
GROUP_CALL_DEFAULT enum value (defined in SceneTree) | SceneTree | |
GROUP_CALL_MULIILEVEL enum value (defined in SceneTree) | SceneTree | |
GROUP_CALL_REALTIME enum value (defined in SceneTree) | SceneTree | |
GROUP_CALL_REVERSE enum value (defined in SceneTree) | SceneTree | |
GROUP_CALL_UNIQUE enum value (defined in SceneTree) | SceneTree | |
has_group(const StringName &p_identifier) const (defined in SceneTree) | SceneTree | |
has_meta(const String &p_name) const (defined in Object) | Object | |
has_method(const StringName &p_method) const (defined in Object) | Object | |
idle(float p_time) (defined in SceneTree) | SceneTree | virtual |
init() (defined in SceneTree) | SceneTree | virtual |
initialize_type() (defined in Object) | Object | static |
input_event(const InputEvent &p_event) (defined in SceneTree) | SceneTree | virtual |
input_text(const String &p_text) (defined in SceneTree) | SceneTree | virtual |
is_blocking_signals() const (defined in Object) | Object | |
is_connected(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) const (defined in Object) | Object | |
is_debugging_collisions_hint() const (defined in SceneTree) | SceneTree | |
is_debugging_navigation_hint() const (defined in SceneTree) | SceneTree | |
is_editor_hint() const (defined in SceneTree) | SceneTree | |
is_node_being_edited(const Node *p_node) const (defined in SceneTree) | SceneTree | |
is_paused() const (defined in SceneTree) | SceneTree | |
is_queued_for_deletion() const (defined in Object) | Object | |
is_type(const String &p_type) const (defined in Object) | Object | inlinevirtual |
is_type_ptr(void *p_ptr) const (defined in Object) | Object | inlinevirtual |
iteration(float p_time) (defined in SceneTree) | SceneTree | virtual |
MainLoop() (defined in MainLoop) | MainLoop | |
Node (defined in SceneTree) | SceneTree | friend |
notification(int p_notification, bool p_reversed=false) (defined in Object) | Object | |
NOTIFICATION_OS_MEMORY_WARNING enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_POSTINITIALIZE enum value (defined in Object) | Object | |
NOTIFICATION_PREDELETE enum value (defined in Object) | Object | |
NOTIFICATION_TRANSFORM_CHANGED enum value (defined in SceneTree) | SceneTree | |
NOTIFICATION_WM_FOCUS_IN enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_WM_FOCUS_OUT enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_WM_MOUSE_ENTER enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_WM_MOUSE_EXIT enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_WM_QUIT_REQUEST enum value (defined in MainLoop) | MainLoop | |
NOTIFICATION_WM_UNFOCUS_REQUEST enum value (defined in MainLoop) | MainLoop | |
notify_group(uint32_t p_call_flags, const StringName &p_group, int p_notification) (defined in SceneTree) | SceneTree | |
Object() (defined in Object) | Object | |
queue_delete(Object *p_object) (defined in SceneTree) | SceneTree | |
quit() (defined in SceneTree) | SceneTree | |
register_custom_data_to_otdb() (defined in Object) | Object | inlinestatic |
reload_current_scene() (defined in SceneTree) | SceneTree | |
remove_change_receptor(Object *p_receptor) (defined in Object) | Object | |
SceneTree() (defined in SceneTree) | SceneTree | |
set(const StringName &p_name, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | |
set_auto_accept_quit(bool p_enable) (defined in SceneTree) | SceneTree | |
set_block_signals(bool p_block) (defined in Object) | Object | |
set_camera(const RID &p_camera) (defined in SceneTree) | SceneTree | |
set_current_scene(Node *p_scene) (defined in SceneTree) | SceneTree | |
set_debug_collision_contact_color(const Color &p_color) (defined in SceneTree) | SceneTree | |
set_debug_collisions_color(const Color &p_color) (defined in SceneTree) | SceneTree | |
set_debug_collisions_hint(bool p_enabled) (defined in SceneTree) | SceneTree | |
set_debug_navigation_color(const Color &p_color) (defined in SceneTree) | SceneTree | |
set_debug_navigation_disabled_color(const Color &p_color) (defined in SceneTree) | SceneTree | |
set_debug_navigation_hint(bool p_enabled) (defined in SceneTree) | SceneTree | |
set_editor_hint(bool p_enabled) (defined in SceneTree) | SceneTree | |
set_group(uint32_t p_call_flags, const StringName &p_group, const String &p_name, const Variant &p_value) (defined in SceneTree) | SceneTree | |
set_init_script(const Ref< Script > &p_init_script) (defined in MainLoop) | MainLoop | |
set_input_as_handled() (defined in SceneTree) | SceneTree | |
set_message_translation(bool p_enable) (defined in Object) | Object | inline |
set_meta(const String &p_name, const Variant &p_value) (defined in Object) | Object | |
set_pause(bool p_enabled) (defined in SceneTree) | SceneTree | |
set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize) (defined in SceneTree) | SceneTree | |
set_script(const RefPtr &p_script) (defined in Object) | Object | |
set_script_instance(ScriptInstance *p_instance) (defined in Object) | Object | |
setvar(const Variant &p_key, const Variant &p_value, bool *r_valid=NULL) (defined in Object) | Object | virtual |
Spatial (defined in SceneTree) | SceneTree | friend |
STRETCH_ASPECT_IGNORE enum value (defined in SceneTree) | SceneTree | |
STRETCH_ASPECT_KEEP enum value (defined in SceneTree) | SceneTree | |
STRETCH_ASPECT_KEEP_HEIGHT enum value (defined in SceneTree) | SceneTree | |
STRETCH_ASPECT_KEEP_WIDTH enum value (defined in SceneTree) | SceneTree | |
STRETCH_MODE_2D enum value (defined in SceneTree) | SceneTree | |
STRETCH_MODE_DISABLED enum value (defined in SceneTree) | SceneTree | |
STRETCH_MODE_VIEWPORT enum value (defined in SceneTree) | SceneTree | |
StretchAspect enum name (defined in SceneTree) | SceneTree | |
StretchMode enum name (defined in SceneTree) | SceneTree | |
tr(const StringName &p_message) const (defined in Object) | Object | |
Viewport (defined in SceneTree) | SceneTree | friend |
XL_MESSAGE(const StringName &p_message) const (defined in Object) | Object | |
~MainLoop() (defined in MainLoop) | MainLoop | virtual |
~Object() (defined in Object) | Object | virtual |
~SceneTree() (defined in SceneTree) | SceneTree |