container.h
1 /*************************************************************************/
2 /* container.h */
3 /*************************************************************************/
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29 #ifndef CONTAINER_H
30 #define CONTAINER_H
31 
32 #include "scene/gui/control.h"
33 
34 class Container : public Control {
35 
36  OBJ_TYPE(Container,Control);
37 
38  bool pending_sort;
39  void _sort_children();
40  void _child_minsize_changed();
41 protected:
42 
43  void queue_sort();
44  virtual void add_child_notify(Node *p_child);
45  virtual void move_child_notify(Node *p_child);
46  virtual void remove_child_notify(Node *p_child);
47 
48  void _notification(int p_what);
49  static void _bind_methods();
50 public:
51  enum {
52  NOTIFICATION_SORT_CHILDREN=50
53  };
54 
55  void fit_child_in_rect(Control *p_child,const Rect2& p_rect);
56 
57  Container();
58 };
59 
60 #endif // CONTAINER_H
Definition: node.h:42
Definition: container.h:34
Definition: math_2d.h:204
Definition: control.h:47