interpolated_camera.h
1 /*************************************************************************/
2 /* interpolated_camera.h */
3 /*************************************************************************/
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29 #ifndef INTERPOLATED_CAMERA_H
30 #define INTERPOLATED_CAMERA_H
31 
32 #include "scene/3d/camera.h"
33 
34 class InterpolatedCamera : public Camera {
35 
36  OBJ_TYPE(InterpolatedCamera,Camera);
37 
38  bool enabled;
39  real_t speed;
40  NodePath target;
41 protected:
42 
43  void _notification(int p_what);
44  static void _bind_methods();
45  void _set_target(const Object *p_target);
46 
47 public:
48 
49  void set_target(const Spatial *p_target);
50  void set_target_path(const NodePath& p_path);
51  NodePath get_target_path() const;
52 
53  void set_speed(real_t p_speed);
54  real_t get_speed() const;
55 
56  void set_interpolation_enabled(bool p_enable);
57  bool is_interpolation_enabled() const;
58 
59 
61 };
62 
63 #endif // INTERPOLATED_CAMERA_H
Definition: path_db.h:41
Definition: interpolated_camera.h:34
Definition: camera.h:39
Definition: object.h:317
Definition: spatial.h:56