menu_button.h
1 /*************************************************************************/
2 /* menu_button.h */
3 /*************************************************************************/
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5 /* GODOT ENGINE */
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29 #ifndef MENU_BUTTON_H
30 #define MENU_BUTTON_H
31 
32 #include "scene/gui/popup_menu.h"
33 #include "scene/gui/button.h"
37 class MenuButton : public Button {
38 
39  OBJ_TYPE( MenuButton, Button );
40 
41  bool clicked;
42  PopupMenu *popup;
43  virtual void pressed();
44 
45  void _unhandled_key_input(InputEvent p_event);
46  Array _get_items() const;
47  void _set_items(const Array& p_items);
48 
49  void _input_event(InputEvent p_event);
50 protected:
51 
52 
53  static void _bind_methods();
54 public:
55 
56  PopupMenu *get_popup();
57  MenuButton();
58  ~MenuButton();
59 };
60 
61 #endif
Definition: array.h:38
Definition: menu_button.h:37
Definition: input_event.h:263
Definition: button.h:36
Definition: popup_menu.h:37