32 #include "scene/resources/mesh.h" 38 RES_BASE_EXTENSION(
"mmsh");
45 static void _bind_methods();
58 void set_instance_count(
int p_count);
59 int get_instance_count()
const;
61 void set_instance_transform(
int p_instance,
const Transform& p_transform);
62 Transform get_instance_transform(
int p_instance)
const;
64 void set_instance_color(
int p_instance,
const Color& p_color);
65 Color get_instance_color(
int p_instance)
const;
67 void set_aabb(
const AABB& p_aabb);
68 virtual AABB get_aabb()
const;
72 virtual RID get_rid()
const;
79 #endif // MULTI_MESH_H
Definition: resource.h:89
Definition: multimesh.h:35