parallax_layer.h
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2 /* parallax_layer.h */
3 /*************************************************************************/
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29 #ifndef PARALLAX_LAYER_H
30 #define PARALLAX_LAYER_H
31 
32 #include "scene/2d/node_2d.h"
33 
34 class ParallaxLayer : public Node2D {
35 
36  OBJ_TYPE( ParallaxLayer, Node2D );
37 
38  Point2 orig_offset;
39  Point2 orig_scale;
40  Size2 motion_scale;
41  Vector2 mirroring;
42  void _update_mirroring();
43 
44 protected:
45 
46  void _notification(int p_what);
47  static void _bind_methods();
48 
49 public:
50 
51  void set_motion_scale(const Size2& p_scale);
52  Size2 get_motion_scale() const;
53 
54  void set_mirroring(const Size2& p_mirroring);
55  Size2 get_mirroring() const;
56 
57  void set_base_offset_and_scale(const Point2& p_offsetf,float p_scale);
58 
59  ParallaxLayer();
60 };
61 
62 #endif // PARALLAX_LAYER_H
Definition: parallax_layer.h:34
Definition: math_2d.h:65
Definition: node_2d.h:34