popup.h
1 /*************************************************************************/
2 /* popup.h */
3 /*************************************************************************/
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29 #ifndef POPUP_H
30 #define POPUP_H
31 
32 #include "scene/gui/control.h"
33 
37 class Popup : public Control {
38 
39  OBJ_TYPE( Popup, Control );
40 
41  bool exclusive;
42  bool popped_up;
43 
44 protected:
45 
46  virtual void _post_popup() {}
47 
48  void _input_event(InputEvent p_event);
49  void _notification(int p_what);
50  void _fix_size();
51  static void _bind_methods();
52 public:
53 
54  enum {
55  NOTIFICATION_POST_POPUP=80,
56  NOTIFICATION_POPUP_HIDE=81
57  };
58 
59  void set_exclusive(bool p_exclusive);
60  bool is_exclusive() const;
61 
62  void popup_centered_ratio(float p_screen_ratio=0.75);
63  void popup_centered(const Size2& p_size=Size2());
64  void popup_centered_minsize(const Size2& p_minsize=Size2());
65  void set_as_minsize();
66  virtual void popup();
67 
68 
69  Popup();
70  ~Popup();
71 
72 };
73 
74 class PopupPanel : public Popup {
75 
76  OBJ_TYPE(PopupPanel,Popup);
77 
78 
79 protected:
80 
81  void _notification(int p_what);
82 public:
83 
84  void set_child_rect(Control *p_child);
85  PopupPanel();
86 
87 };
88 
89 
90 #endif
Definition: input_event.h:263
Definition: popup.h:37
Definition: popup.h:74
Definition: math_2d.h:65
Definition: control.h:47