position_2d.h
1 /*************************************************************************/
2 /* position_2d.h */
3 /*************************************************************************/
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29 #ifndef POSITION_2D_H
30 #define POSITION_2D_H
31 
32 
33 #include "scene/2d/node_2d.h"
34 
35 class Position2D : public Node2D {
36 
37  OBJ_TYPE(Position2D,Node2D)
38 
39  void _draw_cross();
40 protected:
41 
42  void _notification(int p_what);
43 public:
44 
45  virtual Rect2 get_item_rect() const;
46  Position2D();
47 };
48 
49 #endif // POSITION_2D_H
Definition: math_2d.h:204
Definition: node_2d.h:34
Definition: position_2d.h:35