29 #ifndef ROOM_INSTANCE_H 30 #define ROOM_INSTANCE_H 32 #include "scene/3d/visual_instance.h" 33 #include "scene/resources/room.h" 34 #include "servers/spatial_sound_server.h" 67 void _bounds_changed();
68 virtual RES _get_gizmo_geometry()
const;
72 void _notification(
int p_what);
74 static void _bind_methods();
80 NOTIFICATION_AREA_CHANGED=60
83 virtual AABB get_aabb()
const;
89 void set_simulate_acoustics(
bool p_enable);
90 bool is_simulating_acoustics()
const;
92 void compute_room_from_subtree();
94 RID get_sound_room()
const;
102 #endif // ROOM_INSTANCE_H
Definition: room_instance.h:48
Definition: visual_instance.h:39