sphere_shape.h
1 /*************************************************************************/
2 /* sphere_shape.h */
3 /*************************************************************************/
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29 #ifndef SPHERE_SHAPE_H
30 #define SPHERE_SHAPE_H
31 
32 
33 #include "scene/resources/shape.h"
34 
35 class SphereShape : public Shape {
36 
37  OBJ_TYPE(SphereShape,Shape);
38  float radius;
39 
40 protected:
41 
42  static void _bind_methods();
43 
44  virtual void _update_shape();
45  virtual Vector<Vector3> _gen_debug_mesh_lines();
46 public:
47 
48  void set_radius(float p_radius);
49  float get_radius() const;
50 
51  SphereShape();
52 };
53 
54 #endif // SPHERE_SHAPE_H
Definition: shape.h:35
Definition: sphere_shape.h:35