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int(* | m_getNumFaces )(const SMikkTSpaceContext *pContext) |
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int(* | m_getNumVerticesOfFace )(const SMikkTSpaceContext *pContext, const int iFace) |
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void(* | m_getPosition )(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) |
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void(* | m_getNormal )(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) |
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void(* | m_getTexCoord )(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) |
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void(* | m_setTSpaceBasic )(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert) |
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void(* | m_setTSpace )(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT, const tbool bIsOrientationPreserving, const int iFace, const int iVert) |
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The documentation for this struct was generated from the following file:
- /Users/huihoo/Downloads/godot-2.0.4-stable/scene/resources/mikktspace.h