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# ShaderAutoCompleteDlg.h

    00001 #pragma once
    00002 #include "afxwin.h"
    00003
    00004
    00005 // CShaderAutoCompleteDlg dialog
    00006
    00007 class CShaderAutoCompleteDlg : public CResizableDialog
    00008 {
    00009     TOOLINFO m_ti;
    00010         HWND m_hToolTipWnd;
    00011         TCHAR m_text[1024];
    00012
    00013 public:
    00014         CShaderAutoCompleteDlg(CWnd* pParent = NULL);   // standard constructor
    00015         virtual ~CShaderAutoCompleteDlg();
    00016
    00017         CMap<CString, LPCTSTR, CString, CString> m_inst;
    00018
    00019 // Dialog Data
    00020         enum { IDD = IDD_SHADERAUTOCOMPLETEDLG };
    00021
    00022 protected:
    00023         virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
    00024
    00025         DECLARE_MESSAGE_MAP()
    00026
    00027 public:
    00028         CListBox m_list;
    00029         virtual BOOL OnInitDialog();
    00030         afx_msg void OnSetFocus(CWnd* pOldWnd);
    00031         afx_msg void OnLbnSelchangeList1();
    00032         afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
    00033 };