LLVM API Documentation
00001 //===- MCAsmLayout.h - Assembly Layout Object -------------------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 00010 #ifndef LLVM_MC_MCASMLAYOUT_H 00011 #define LLVM_MC_MCASMLAYOUT_H 00012 00013 #include "llvm/ADT/DenseMap.h" 00014 #include "llvm/ADT/SmallVector.h" 00015 00016 namespace llvm { 00017 class MCAssembler; 00018 class MCFragment; 00019 class MCSectionData; 00020 class MCSymbol; 00021 class MCSymbolData; 00022 00023 /// Encapsulates the layout of an assembly file at a particular point in time. 00024 /// 00025 /// Assembly may require computing multiple layouts for a particular assembly 00026 /// file as part of the relaxation process. This class encapsulates the layout 00027 /// at a single point in time in such a way that it is always possible to 00028 /// efficiently compute the exact address of any symbol in the assembly file, 00029 /// even during the relaxation process. 00030 class MCAsmLayout { 00031 public: 00032 typedef llvm::SmallVectorImpl<MCSectionData*>::const_iterator const_iterator; 00033 typedef llvm::SmallVectorImpl<MCSectionData*>::iterator iterator; 00034 00035 private: 00036 MCAssembler &Assembler; 00037 00038 /// List of sections in layout order. 00039 llvm::SmallVector<MCSectionData*, 16> SectionOrder; 00040 00041 /// The last fragment which was laid out, or 0 if nothing has been laid 00042 /// out. Fragments are always laid out in order, so all fragments with a 00043 /// lower ordinal will be valid. 00044 mutable DenseMap<const MCSectionData*, MCFragment*> LastValidFragment; 00045 00046 /// \brief Make sure that the layout for the given fragment is valid, lazily 00047 /// computing it if necessary. 00048 void ensureValid(const MCFragment *F) const; 00049 00050 /// \brief Is the layout for this fragment valid? 00051 bool isFragmentValid(const MCFragment *F) const; 00052 00053 /// \brief Compute the amount of padding required before this fragment to 00054 /// obey bundling restrictions. 00055 uint64_t computeBundlePadding(const MCFragment *F, 00056 uint64_t FOffset, uint64_t FSize); 00057 00058 public: 00059 MCAsmLayout(MCAssembler &_Assembler); 00060 00061 /// Get the assembler object this is a layout for. 00062 MCAssembler &getAssembler() const { return Assembler; } 00063 00064 /// \brief Invalidate the fragments starting with F because it has been 00065 /// resized. The fragment's size should have already been updated, but 00066 /// its bundle padding will be recomputed. 00067 void invalidateFragmentsFrom(MCFragment *F); 00068 00069 /// \brief Perform layout for a single fragment, assuming that the previous 00070 /// fragment has already been laid out correctly, and the parent section has 00071 /// been initialized. 00072 void layoutFragment(MCFragment *Fragment); 00073 00074 /// @name Section Access (in layout order) 00075 /// @{ 00076 00077 llvm::SmallVectorImpl<MCSectionData*> &getSectionOrder() { 00078 return SectionOrder; 00079 } 00080 const llvm::SmallVectorImpl<MCSectionData*> &getSectionOrder() const { 00081 return SectionOrder; 00082 } 00083 00084 /// @} 00085 /// @name Fragment Layout Data 00086 /// @{ 00087 00088 /// \brief Get the offset of the given fragment inside its containing section. 00089 uint64_t getFragmentOffset(const MCFragment *F) const; 00090 00091 /// @} 00092 /// @name Utility Functions 00093 /// @{ 00094 00095 /// \brief Get the address space size of the given section, as it effects 00096 /// layout. This may differ from the size reported by \see getSectionSize() by 00097 /// not including section tail padding. 00098 uint64_t getSectionAddressSize(const MCSectionData *SD) const; 00099 00100 /// \brief Get the data size of the given section, as emitted to the object 00101 /// file. This may include additional padding, or be 0 for virtual sections. 00102 uint64_t getSectionFileSize(const MCSectionData *SD) const; 00103 00104 /// \brief Get the offset of the given symbol, as computed in the current 00105 /// layout. 00106 /// \result True on success. 00107 bool getSymbolOffset(const MCSymbolData *SD, uint64_t &Val) const; 00108 00109 /// \brief Variant that reports a fatal error if the offset is not computable. 00110 uint64_t getSymbolOffset(const MCSymbolData *SD) const; 00111 00112 /// \brief If this symbol is equivalent to A + Constant, return A. 00113 const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const; 00114 00115 /// @} 00116 }; 00117 00118 } // end namespace llvm 00119 00120 #endif