LLVM API Documentation

ObjectCache.h
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00001 //===-- ObjectCache.h - Class definition for the ObjectCache -----C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 
00010 #ifndef LLVM_EXECUTIONENGINE_OBJECTCACHE_H
00011 #define LLVM_EXECUTIONENGINE_OBJECTCACHE_H
00012 
00013 #include "llvm/Support/MemoryBuffer.h"
00014 
00015 namespace llvm {
00016 
00017 class Module;
00018 
00019 /// This is the base ObjectCache type which can be provided to an
00020 /// ExecutionEngine for the purpose of avoiding compilation for Modules that
00021 /// have already been compiled and an object file is available.
00022 class ObjectCache {
00023   virtual void anchor();
00024 public:
00025   ObjectCache() { }
00026 
00027   virtual ~ObjectCache() { }
00028 
00029   /// notifyObjectCompiled - Provides a pointer to compiled code for Module M.
00030   virtual void notifyObjectCompiled(const Module *M, MemoryBufferRef Obj) = 0;
00031 
00032   /// Returns a pointer to a newly allocated MemoryBuffer that contains the
00033   /// object which corresponds with Module M, or 0 if an object is not
00034   /// available.
00035   virtual std::unique_ptr<MemoryBuffer> getObject(const Module* M) = 0;
00036 };
00037 
00038 }
00039 
00040 #endif