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TrinityCore
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This is the complete list of members for ChatLogScript, including all inherited members.
| ChatLogScript() | ChatLogScript | inline |
| GetName() const | ScriptObject | inline |
| ModifyMeleeDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| ModifyPeriodicDamageAurasTick(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| ModifySpellDamageTaken(Unit *, Unit *, int32 &) | UnitScript | inlinevirtual |
| OnBindToInstance(Player *, Difficulty, uint32, bool, uint8) | PlayerScript | inlinevirtual |
| OnChat(Player *player, uint32 type, uint32 lang, std::string &msg) override | ChatLogScript | inlinevirtual |
| OnChat(Player *player, uint32, uint32 lang, std::string &msg, Player *receiver) override | ChatLogScript | inlinevirtual |
| OnChat(Player *player, uint32 type, uint32 lang, std::string &msg, Group *group) override | ChatLogScript | inlinevirtual |
| OnChat(Player *player, uint32 type, uint32 lang, std::string &msg, Guild *guild) override | ChatLogScript | inlinevirtual |
| OnChat(Player *player, uint32, uint32, std::string &msg, Channel *channel) override | ChatLogScript | inlinevirtual |
| OnClearEmote(Player *) | PlayerScript | inlinevirtual |
| OnCreate(Player *) | PlayerScript | inlinevirtual |
| OnCreatureKill(Player *, Creature *) | PlayerScript | inlinevirtual |
| OnDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnDelete(ObjectGuid, uint32) | PlayerScript | inlinevirtual |
| OnDuelEnd(Player *, Player *, DuelCompleteType) | PlayerScript | inlinevirtual |
| OnDuelRequest(Player *, Player *) | PlayerScript | inlinevirtual |
| OnDuelStart(Player *, Player *) | PlayerScript | inlinevirtual |
| OnFailedDelete(ObjectGuid, uint32) | PlayerScript | inlinevirtual |
| OnFreeTalentPointsChanged(Player *, uint32) | PlayerScript | inlinevirtual |
| OnGiveXP(Player *, uint32 &, Unit *) | PlayerScript | inlinevirtual |
| OnHeal(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
| OnLevelChanged(Player *, uint8) | PlayerScript | inlinevirtual |
| OnLogin(Player *, bool) | PlayerScript | inlinevirtual |
| OnLogout(Player *) | PlayerScript | inlinevirtual |
| OnMapChanged(Player *) | PlayerScript | inlinevirtual |
| OnMoneyChanged(Player *, int64 &) | PlayerScript | inlinevirtual |
| OnMoneyLimit(Player *, int64) | PlayerScript | inlinevirtual |
| OnPlayerKilledByCreature(Creature *, Player *) | PlayerScript | inlinevirtual |
| OnPVPKill(Player *, Player *) | PlayerScript | inlinevirtual |
| OnQuestStatusChange(Player *, uint32, QuestStatus) | PlayerScript | inlinevirtual |
| OnReputationChange(Player *, uint32, int32 &, bool) | PlayerScript | inlinevirtual |
| OnSave(Player *) | PlayerScript | inlinevirtual |
| OnSpellCast(Player *, Spell *, bool) | PlayerScript | inlinevirtual |
| OnTalentsReset(Player *, bool) | PlayerScript | inlinevirtual |
| OnTextEmote(Player *, uint32, uint32, ObjectGuid) | PlayerScript | inlinevirtual |
| OnUpdateZone(Player *, uint32, uint32) | PlayerScript | inlinevirtual |
| PlayerScript(const char *name) | PlayerScript | protected |
| ScriptObject(const char *name) | ScriptObject | inlineprotected |
| UnitScript(const char *name, bool addToScripts=true) | UnitScript | protected |
| ~ScriptObject() | ScriptObject | inlineprotectedvirtual |
1.8.8