TrinityCore
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This is the complete list of members for ChatLogScript, including all inherited members.
ChatLogScript() | ChatLogScript | inline |
GetName() const | ScriptObject | inline |
ModifyMeleeDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
ModifyPeriodicDamageAurasTick(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
ModifySpellDamageTaken(Unit *, Unit *, int32 &) | UnitScript | inlinevirtual |
OnBindToInstance(Player *, Difficulty, uint32, bool, uint8) | PlayerScript | inlinevirtual |
OnChat(Player *player, uint32 type, uint32 lang, std::string &msg) override | ChatLogScript | inlinevirtual |
OnChat(Player *player, uint32, uint32 lang, std::string &msg, Player *receiver) override | ChatLogScript | inlinevirtual |
OnChat(Player *player, uint32 type, uint32 lang, std::string &msg, Group *group) override | ChatLogScript | inlinevirtual |
OnChat(Player *player, uint32 type, uint32 lang, std::string &msg, Guild *guild) override | ChatLogScript | inlinevirtual |
OnChat(Player *player, uint32, uint32, std::string &msg, Channel *channel) override | ChatLogScript | inlinevirtual |
OnClearEmote(Player *) | PlayerScript | inlinevirtual |
OnCreate(Player *) | PlayerScript | inlinevirtual |
OnCreatureKill(Player *, Creature *) | PlayerScript | inlinevirtual |
OnDamage(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
OnDelete(ObjectGuid, uint32) | PlayerScript | inlinevirtual |
OnDuelEnd(Player *, Player *, DuelCompleteType) | PlayerScript | inlinevirtual |
OnDuelRequest(Player *, Player *) | PlayerScript | inlinevirtual |
OnDuelStart(Player *, Player *) | PlayerScript | inlinevirtual |
OnFailedDelete(ObjectGuid, uint32) | PlayerScript | inlinevirtual |
OnFreeTalentPointsChanged(Player *, uint32) | PlayerScript | inlinevirtual |
OnGiveXP(Player *, uint32 &, Unit *) | PlayerScript | inlinevirtual |
OnHeal(Unit *, Unit *, uint32 &) | UnitScript | inlinevirtual |
OnLevelChanged(Player *, uint8) | PlayerScript | inlinevirtual |
OnLogin(Player *, bool) | PlayerScript | inlinevirtual |
OnLogout(Player *) | PlayerScript | inlinevirtual |
OnMapChanged(Player *) | PlayerScript | inlinevirtual |
OnMoneyChanged(Player *, int64 &) | PlayerScript | inlinevirtual |
OnMoneyLimit(Player *, int64) | PlayerScript | inlinevirtual |
OnPlayerKilledByCreature(Creature *, Player *) | PlayerScript | inlinevirtual |
OnPVPKill(Player *, Player *) | PlayerScript | inlinevirtual |
OnQuestStatusChange(Player *, uint32, QuestStatus) | PlayerScript | inlinevirtual |
OnReputationChange(Player *, uint32, int32 &, bool) | PlayerScript | inlinevirtual |
OnSave(Player *) | PlayerScript | inlinevirtual |
OnSpellCast(Player *, Spell *, bool) | PlayerScript | inlinevirtual |
OnTalentsReset(Player *, bool) | PlayerScript | inlinevirtual |
OnTextEmote(Player *, uint32, uint32, ObjectGuid) | PlayerScript | inlinevirtual |
OnUpdateZone(Player *, uint32, uint32) | PlayerScript | inlinevirtual |
PlayerScript(const char *name) | PlayerScript | protected |
ScriptObject(const char *name) | ScriptObject | inlineprotected |
UnitScript(const char *name, bool addToScripts=true) | UnitScript | protected |
~ScriptObject() | ScriptObject | inlineprotectedvirtual |