This is the complete list of members for G3D::System, including all inherited members.
alignedFree(void *ptr) | G3D::System | static |
alignedMalloc(size_t bytes, size_t alignment) | G3D::System | static |
appName() | G3D::System | static |
beginCycleCount(uint64 &cycleCount) | G3D::System | inlinestatic |
build() | G3D::System | static |
calloc(size_t n, size_t x) | G3D::System | static |
cleanup() | G3D::System | static |
consoleClearScreen() | G3D::System | static |
consoleKeyPressed() | G3D::System | static |
consoleReadKey() | G3D::System | static |
cpuArchitecture() | G3D::System | inlinestatic |
cpuid(CPUIDFunction func, uint32 &areg, uint32 &breg, uint32 &creg, uint32 &dreg) | G3D::System | privatestatic |
CPUID_EXTENDED_FEATURES enum value | G3D::System | private |
CPUID_GET_HIGHEST_FUNCTION enum value | G3D::System | private |
CPUID_NUM_CORES enum value | G3D::System | private |
CPUID_PROCESSOR_FEATURES enum value | G3D::System | private |
CPUID_VENDOR_ID enum value | G3D::System | private |
CPUIDFunction enum name | G3D::System | private |
cpuSpeedMHz() | G3D::System | inlinestatic |
cpuVendor() | G3D::System | inlinestatic |
currentDateString() | G3D::System | static |
currentProgramFilename() | G3D::System | static |
currentTimeString() | G3D::System | static |
describeSystem(class TextOutput &t) | G3D::System | static |
describeSystem(std::string &s) | G3D::System | static |
endCycleCount(uint64 &cycleCount) | G3D::System | inlinestatic |
findDataFile(const std::string &full, bool exceptionIfNotFound=true, bool caseSensitive=true) | G3D::System | static |
free(void *p) | G3D::System | static |
getCycleCount() | G3D::System | static |
getEnv(const std::string &name) | G3D::System | static |
getStandardProcessorExtensions() | G3D::System | private |
has3DNow() | G3D::System | inlinestatic |
hasCPUID() | G3D::System | inlinestatic |
hasMMX() | G3D::System | inlinestatic |
hasRDTSC() | G3D::System | inlinestatic |
hasSSE() | G3D::System | inlinestatic |
hasSSE2() | G3D::System | inlinestatic |
hasSSE3() | G3D::System | inlinestatic |
init() | G3D::System | private |
initTime() | G3D::System | private |
instance() | G3D::System | privatestatic |
m_appDataDir | G3D::System | private |
m_cpuArch | G3D::System | private |
m_cpuSpeed | G3D::System | private |
m_cpuVendor | G3D::System | private |
m_has3DNOW | G3D::System | private |
m_has3DNOW2 | G3D::System | private |
m_hasAMDMMX | G3D::System | private |
m_hasCPUID | G3D::System | private |
m_hasMMX | G3D::System | private |
m_hasRDTSC | G3D::System | private |
m_hasSSE | G3D::System | private |
m_hasSSE2 | G3D::System | private |
m_hasSSE3 | G3D::System | private |
m_highestCPUIDFunction | G3D::System | private |
m_initialized | G3D::System | private |
m_machineEndian | G3D::System | private |
m_numCores | G3D::System | private |
m_operatingSystem | G3D::System | private |
m_outOfMemoryCallback | G3D::System | private |
m_realWorldGetTickTime0 | G3D::System | private |
m_start | G3D::System | private |
m_version | G3D::System | private |
machineEndian() | G3D::System | inlinestatic |
malloc(size_t bytes) | G3D::System | static |
mallocPerformance() | G3D::System | static |
mallocStatus() | G3D::System | static |
memcpy(void *dst, const void *src, size_t numBytes) | G3D::System | static |
memset(void *dst, uint8 value, size_t numBytes) | G3D::System | static |
numCores() | G3D::System | inlinestatic |
operatingSystem() | G3D::System | inlinestatic |
outOfMemoryCallback() | G3D::System | inlinestatic |
OutOfMemoryCallback typedef | G3D::System | |
realloc(void *block, size_t bytes) | G3D::System | static |
resetMallocPerformanceCounters() | G3D::System | static |
setAppDataDir(const std::string &path) | G3D::System | static |
setEnv(const std::string &name, const std::string &value) | G3D::System | static |
setOutOfMemoryCallback(OutOfMemoryCallback c) | G3D::System | inlinestatic |
sleep(RealTime t) | G3D::System | static |
System() | G3D::System | private |
time() | G3D::System | static |
version() | G3D::System | inlinestatic |