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TrinityCore
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This is the complete list of members for ScriptMgr, including all inherited members.
| _scheduledScripts | ScriptMgr | private |
| _script_loader_callback | ScriptMgr | private |
| _scriptCount | ScriptMgr | private |
| CreateAuraScripts(uint32 spellId, std::list< AuraScript * > &scriptVector) | ScriptMgr | |
| CreateBattleground(BattlegroundTypeId typeId) | ScriptMgr | |
| CreateInstanceData(InstanceMap *map) | ScriptMgr | |
| CreateOutdoorPvP(OutdoorPvPData const *data) | ScriptMgr | |
| CreateSpellScriptLoaders(uint32 spellId, std::vector< std::pair< SpellScriptLoader *, std::multimap< uint32, uint32 >::iterator > > &scriptVector) | ScriptMgr | |
| CreateSpellScripts(uint32 spellId, std::list< SpellScript * > &scriptVector) | ScriptMgr | |
| DecreaseScheduledScriptCount() | ScriptMgr | inline |
| DecreaseScheduledScriptCount(uint64 count) | ScriptMgr | inline |
| FillSpellSummary() | ScriptMgr | |
| GetChatCommands() | ScriptMgr | |
| GetCreatureAI(Creature *creature) | ScriptMgr | |
| GetDialogStatus(Player *player, Creature *creature) | ScriptMgr | |
| GetDialogStatus(Player *player, GameObject *go) | ScriptMgr | |
| GetGameObjectAI(GameObject *go) | ScriptMgr | |
| GetScriptCount() const | ScriptMgr | inline |
| IncreaseScheduledScriptsCount() | ScriptMgr | inline |
| IncrementScriptCount() | ScriptMgr | inline |
| Initialize() | ScriptMgr | |
| instance() | ScriptMgr | static |
| IsScriptScheduled() const | ScriptMgr | inline |
| LoadDatabase() | ScriptMgr | |
| ModifyMeleeDamage(Unit *target, Unit *attacker, uint32 &damage) | ScriptMgr | |
| ModifyPeriodicDamageAurasTick(Unit *target, Unit *attacker, uint32 &damage) | ScriptMgr | |
| ModifySpellDamageTaken(Unit *target, Unit *attacker, int32 &damage) | ScriptMgr | |
| OnAccountLogin(uint32 accountId) | ScriptMgr | |
| OnAddCreaturePassenger(Transport *transport, Creature *creature) | ScriptMgr | |
| OnAddPassenger(Vehicle *veh, Unit *passenger, int8 seatId) | ScriptMgr | |
| OnAddPassenger(Transport *transport, Player *player) | ScriptMgr | |
| OnAreaTrigger(Player *player, AreaTriggerEntry const *trigger, bool entered) | ScriptMgr | |
| OnAuctionAdd(AuctionHouseObject *ah, AuctionEntry *entry) | ScriptMgr | |
| OnAuctionExpire(AuctionHouseObject *ah, AuctionEntry *entry) | ScriptMgr | |
| OnAuctionRemove(AuctionHouseObject *ah, AuctionEntry *entry) | ScriptMgr | |
| OnAuctionSuccessful(AuctionHouseObject *ah, AuctionEntry *entry) | ScriptMgr | |
| OnBaseGainCalculation(uint32 &gain, uint8 playerLevel, uint8 mobLevel) | ScriptMgr | |
| OnColorCodeCalculation(XPColorChar &color, uint8 playerLevel, uint8 mobLevel) | ScriptMgr | |
| OnConditionCheck(Condition const *condition, ConditionSourceInfo &sourceInfo) | ScriptMgr | |
| OnConfigLoad(bool reload) | ScriptMgr | |
| OnCreateMap(Map *map) | ScriptMgr | |
| OnCreatureKill(Player *killer, Creature *killed) | ScriptMgr | |
| OnCreatureUpdate(Creature *creature, uint32 diff) | ScriptMgr | |
| OnCriteriaCheck(uint32 scriptId, Player *source, Unit *target) | ScriptMgr | |
| OnDamage(Unit *attacker, Unit *victim, uint32 &damage) | ScriptMgr | |
| OnDestroyMap(Map *map) | ScriptMgr | |
| OnDummyEffect(Unit *caster, uint32 spellId, SpellEffIndex effIndex, Item *target) | ScriptMgr | |
| OnDummyEffect(Unit *caster, uint32 spellId, SpellEffIndex effIndex, Creature *target) | ScriptMgr | |
| OnDummyEffect(Unit *caster, uint32 spellId, SpellEffIndex effIndex, GameObject *target) | ScriptMgr | |
| OnDynamicObjectUpdate(DynamicObject *dynobj, uint32 diff) | ScriptMgr | |
| OnEmailChange(uint32 accountId) | ScriptMgr | |
| OnFailedAccountLogin(uint32 accountId) | ScriptMgr | |
| OnFailedEmailChange(uint32 accountId) | ScriptMgr | |
| OnFailedPasswordChange(uint32 accountId) | ScriptMgr | |
| OnGainCalculation(uint32 &gain, Player *player, Unit *unit) | ScriptMgr | |
| OnGameObjectDamaged(GameObject *go, Player *player) | ScriptMgr | |
| OnGameObjectDestroyed(GameObject *go, Player *player) | ScriptMgr | |
| OnGameObjectLootStateChanged(GameObject *go, uint32 state, Unit *unit) | ScriptMgr | |
| OnGameObjectStateChanged(GameObject *go, uint32 state) | ScriptMgr | |
| OnGameObjectUpdate(GameObject *go, uint32 diff) | ScriptMgr | |
| OnGivePlayerXP(Player *player, uint32 &amount, Unit *victim) | ScriptMgr | |
| OnGossipHello(Player *player, Creature *creature) | ScriptMgr | |
| OnGossipHello(Player *player, GameObject *go) | ScriptMgr | |
| OnGossipSelect(Player *player, Creature *creature, uint32 sender, uint32 action) | ScriptMgr | |
| OnGossipSelect(Player *player, GameObject *go, uint32 sender, uint32 action) | ScriptMgr | |
| OnGossipSelectCode(Player *player, Creature *creature, uint32 sender, uint32 action, const char *code) | ScriptMgr | |
| OnGossipSelectCode(Player *player, GameObject *go, uint32 sender, uint32 action, const char *code) | ScriptMgr | |
| OnGrayLevelCalculation(uint8 &grayLevel, uint8 playerLevel) | ScriptMgr | |
| OnGroupAddMember(Group *group, ObjectGuid guid) | ScriptMgr | |
| OnGroupChangeLeader(Group *group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid) | ScriptMgr | |
| OnGroupDisband(Group *group) | ScriptMgr | |
| OnGroupInviteMember(Group *group, ObjectGuid guid) | ScriptMgr | |
| OnGroupRateCalculation(float &rate, uint32 count, bool isRaid) | ScriptMgr | |
| OnGroupRemoveMember(Group *group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char *reason) | ScriptMgr | |
| OnGuildAddMember(Guild *guild, Player *player, uint8 &plRank) | ScriptMgr | |
| OnGuildBankEvent(Guild *guild, uint8 eventType, uint8 tabId, ObjectGuid::LowType playerGuid, uint64 itemOrMoney, uint16 itemStackCount, uint8 destTabId) | ScriptMgr | |
| OnGuildCreate(Guild *guild, Player *leader, const std::string &name) | ScriptMgr | |
| OnGuildDisband(Guild *guild) | ScriptMgr | |
| OnGuildEvent(Guild *guild, uint8 eventType, ObjectGuid::LowType playerGuid1, ObjectGuid::LowType playerGuid2, uint8 newRank) | ScriptMgr | |
| OnGuildInfoChanged(Guild *guild, const std::string &newInfo) | ScriptMgr | |
| OnGuildItemMove(Guild *guild, Player *player, Item *pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId, bool isDestBank, uint8 destContainer, uint8 destSlotId) | ScriptMgr | |
| OnGuildMemberDepositMoney(Guild *guild, Player *player, uint64 &amount) | ScriptMgr | |
| OnGuildMemberWitdrawMoney(Guild *guild, Player *player, uint64 &amount, bool isRepair) | ScriptMgr | |
| OnGuildMOTDChanged(Guild *guild, const std::string &newMotd) | ScriptMgr | |
| OnGuildRemoveMember(Guild *guild, ObjectGuid guid, bool isDisbanding, bool isKicked) | ScriptMgr | |
| OnHeal(Unit *healer, Unit *reciever, uint32 &gain) | ScriptMgr | |
| OnHonorCalculation(float &honor, uint8 level, float multiplier) | ScriptMgr | |
| OnInstall(Vehicle *veh) | ScriptMgr | |
| OnInstallAccessory(Vehicle *veh, Creature *accessory) | ScriptMgr | |
| OnItemExpire(Player *player, ItemTemplate const *proto) | ScriptMgr | |
| OnItemRemove(Player *player, Item *item) | ScriptMgr | |
| OnItemUse(Player *player, Item *item, SpellCastTargets const &targets) | ScriptMgr | |
| OnLoadGridMap(Map *map, GridMap *gmap, uint32 gx, uint32 gy) | ScriptMgr | |
| OnMapUpdate(Map *map, uint32 diff) | ScriptMgr | |
| OnMotdChange(std::string &newMotd) | ScriptMgr | |
| OnNetworkStart() | ScriptMgr | |
| OnNetworkStop() | ScriptMgr | |
| OnOpenStateChange(bool open) | ScriptMgr | |
| OnPacketReceive(WorldSession *session, WorldPacket const &packet) | ScriptMgr | |
| OnPacketSend(WorldSession *session, WorldPacket const &packet) | ScriptMgr | |
| OnPasswordChange(uint32 accountId) | ScriptMgr | |
| OnPlayerBindToInstance(Player *player, Difficulty difficulty, uint32 mapid, bool permanent, uint8 extendState) | ScriptMgr | |
| OnPlayerChat(Player *player, uint32 type, uint32 lang, std::string &msg) | ScriptMgr | |
| OnPlayerChat(Player *player, uint32 type, uint32 lang, std::string &msg, Player *receiver) | ScriptMgr | |
| OnPlayerChat(Player *player, uint32 type, uint32 lang, std::string &msg, Group *group) | ScriptMgr | |
| OnPlayerChat(Player *player, uint32 type, uint32 lang, std::string &msg, Guild *guild) | ScriptMgr | |
| OnPlayerChat(Player *player, uint32 type, uint32 lang, std::string &msg, Channel *channel) | ScriptMgr | |
| OnPlayerClearEmote(Player *player) | ScriptMgr | |
| OnPlayerCreate(Player *player) | ScriptMgr | |
| OnPlayerDelete(ObjectGuid guid, uint32 accountId) | ScriptMgr | |
| OnPlayerDuelEnd(Player *winner, Player *loser, DuelCompleteType type) | ScriptMgr | |
| OnPlayerDuelRequest(Player *target, Player *challenger) | ScriptMgr | |
| OnPlayerDuelStart(Player *player1, Player *player2) | ScriptMgr | |
| OnPlayerEnterMap(Map *map, Player *player) | ScriptMgr | |
| OnPlayerFailedDelete(ObjectGuid guid, uint32 accountId) | ScriptMgr | |
| OnPlayerFreeTalentPointsChanged(Player *player, uint32 newPoints) | ScriptMgr | |
| OnPlayerKilledByCreature(Creature *killer, Player *killed) | ScriptMgr | |
| OnPlayerLeaveMap(Map *map, Player *player) | ScriptMgr | |
| OnPlayerLevelChanged(Player *player, uint8 oldLevel) | ScriptMgr | |
| OnPlayerLogin(Player *player, bool firstLogin) | ScriptMgr | |
| OnPlayerLogout(Player *player) | ScriptMgr | |
| OnPlayerMoneyChanged(Player *player, int64 &amount) | ScriptMgr | |
| OnPlayerMoneyLimit(Player *player, int64 amount) | ScriptMgr | |
| OnPlayerReputationChange(Player *player, uint32 factionID, int32 &standing, bool incremental) | ScriptMgr | |
| OnPlayerSave(Player *player) | ScriptMgr | |
| OnPlayerSpellCast(Player *player, Spell *spell, bool skipCheck) | ScriptMgr | |
| OnPlayerTalentsReset(Player *player, bool noCost) | ScriptMgr | |
| OnPlayerTextEmote(Player *player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid) | ScriptMgr | |
| OnPlayerUpdateZone(Player *player, uint32 newZone, uint32 newArea) | ScriptMgr | |
| OnPVPKill(Player *killer, Player *killed) | ScriptMgr | |
| OnQuestAccept(Player *player, Item *item, Quest const *quest) | ScriptMgr | |
| OnQuestAccept(Player *player, Creature *creature, Quest const *quest) | ScriptMgr | |
| OnQuestAccept(Player *player, GameObject *go, Quest const *quest) | ScriptMgr | |
| OnQuestReward(Player *player, Creature *creature, Quest const *quest, uint32 opt) | ScriptMgr | |
| OnQuestReward(Player *player, GameObject *go, Quest const *quest, uint32 opt) | ScriptMgr | |
| OnQuestSelect(Player *player, Creature *creature, Quest const *quest) | ScriptMgr | |
| OnQuestStatusChange(Player *player, uint32 questId, QuestStatus status) | ScriptMgr | |
| OnRelocate(Transport *transport, uint32 waypointId, uint32 mapId, float x, float y, float z) | ScriptMgr | |
| OnRemovePassenger(Vehicle *veh, Unit *passenger) | ScriptMgr | |
| OnRemovePassenger(Transport *transport, Player *player) | ScriptMgr | |
| OnReset(Vehicle *veh) | ScriptMgr | |
| OnShutdown() | ScriptMgr | |
| OnShutdownCancel() | ScriptMgr | |
| OnShutdownInitiate(ShutdownExitCode code, ShutdownMask mask) | ScriptMgr | |
| OnSocketClose(std::shared_ptr< WorldSocket > socket) | ScriptMgr | |
| OnSocketOpen(std::shared_ptr< WorldSocket > socket) | ScriptMgr | |
| OnStartup() | ScriptMgr | |
| OnTransportUpdate(Transport *transport, uint32 diff) | ScriptMgr | |
| OnUninstall(Vehicle *veh) | ScriptMgr | |
| OnUnloadGridMap(Map *map, GridMap *gmap, uint32 gx, uint32 gy) | ScriptMgr | |
| OnWeatherChange(Weather *weather, WeatherState state, float grade) | ScriptMgr | |
| OnWeatherUpdate(Weather *weather, uint32 diff) | ScriptMgr | |
| OnWorldUpdate(uint32 diff) | ScriptMgr | |
| OnZeroDifferenceCalculation(uint8 &diff, uint8 playerLevel) | ScriptMgr | |
| ScriptLoaderCallbackType typedef | ScriptMgr | |
| ScriptMgr() | ScriptMgr | private |
| ScriptObject class | ScriptMgr | friend |
| ScriptsVersion() const | ScriptMgr | inline |
| SetScriptLoader(ScriptLoaderCallbackType script_loader_callback) | ScriptMgr | inline |
| Unload() | ScriptMgr | |
| ~ScriptMgr() | ScriptMgr | privatevirtual |
1.8.8