18 #ifndef GarrisonMap_h__
19 #define GarrisonMap_h__
43 #endif // GarrisonMap_h__
virtual void InitVisibilityDistance()
Definition: Map.cpp:253
ObjectGuid _owner
Definition: GarrisonMap.h:39
Definition: Garrison.h:83
Definition: GarrisonMap.h:26
virtual void LoadGridObjects(NGridType *grid, Cell const &cell)
Definition: Map.cpp:502
uint32_t uint32
Definition: Define.h:150
#define TC_GAME_API
Definition: Define.h:134
Player * _loadingPlayer
Player is not registered in ObjectAccessor during login
Definition: GarrisonMap.h:40
Definition: ObjectGuid.h:189
virtual bool AddPlayerToMap(Player *player, bool initPlayer=true)
Definition: Map.cpp:513