TrinityCore
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
OutdoorPvPSI Member List

This is the complete list of members for OutdoorPvPSI, including all inherited members.

AddCapturePoint(OPvPCapturePoint *cp)OutdoorPvPprotected
AwardKillBonus(Player *)OutdoorPvPinlinevirtual
BroadcastPacket(WorldPacket const *data) const OutdoorPvPprotected
BroadcastWorker(Worker &_worker, uint32 zoneId)OutdoorPvPprotected
CanTalkTo(Player *player, Creature *c, GossipMenuItems const &gso)OutdoorPvPvirtual
DeleteSpawns()OutdoorPvP
FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) overrideOutdoorPvPSIvirtual
GetCapturePoint(ObjectGuid::LowType guid) const OutdoorPvPprotected
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptinlinevirtual
GetData(uint32) const ZoneScriptinlinevirtual
GetData64(uint32) const ZoneScriptinlinevirtual
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32) const ZoneScriptinlinevirtual
GetMap() const OutdoorPvPinline
GetTeamIdByTeam(uint32 team)OutdoorPvPinlinestatic
GetTypeId() const OutdoorPvPinline
HandleAreaTrigger(Player *player, uint32 trigger, bool entered) overrideOutdoorPvPSIvirtual
HandleCustomSpell(Player *player, uint32 spellId, GameObject *go) overrideOutdoorPvPSIvirtual
HandleDropFlag(Player *player, uint32 spellId) overrideOutdoorPvPSIvirtual
HandleGossipOption(Player *player, Creature *creature, uint32 gossipid)OutdoorPvPvirtual
HandleKill(Player *killer, Unit *killed)OutdoorPvPvirtual
HandleKillImpl(Player *, Unit *)OutdoorPvPinlinevirtual
HandleOpenGo(Player *player, GameObject *go)OutdoorPvPvirtual
HandlePlayerEnterZone(Player *player, uint32 zone) overrideOutdoorPvPSIvirtual
HandlePlayerLeaveZone(Player *player, uint32 zone) overrideOutdoorPvPSIvirtual
HandlePlayerResurrects(Player *player, uint32 zone)OutdoorPvPprotectedvirtual
HasPlayer(Player const *player) const OutdoorPvPprotected
IsInsideObjective(Player *player) const OutdoorPvP
m_capturePointsOutdoorPvPprotected
m_Gathered_AOutdoorPvPSIprivate
m_Gathered_HOutdoorPvPSIprivate
m_LastControllerOutdoorPvPSIprivate
m_mapOutdoorPvPprotected
m_playersOutdoorPvPprotected
m_sendUpdateOutdoorPvPprotected
m_TypeIdOutdoorPvPprotected
OnCreatureCreate(Creature *) overrideOutdoorPvPinlinevirtual
OnCreatureRemove(Creature *)ZoneScriptinlinevirtual
OnGameObjectCreate(GameObject *go) overrideOutdoorPvPvirtual
OnGameObjectRemove(GameObject *go) overrideOutdoorPvPvirtual
OnUnitDeath(Unit *)ZoneScriptinlinevirtual
OPvPCapturePointMap typedefOutdoorPvP
OutdoorPvP()OutdoorPvP
OutdoorPvPSI()OutdoorPvPSI
ProcessEvent(WorldObject *, uint32)ZoneScriptinlinevirtual
RegisterZone(uint32 zoneid)OutdoorPvPprotected
SendDefenseMessage(uint32 zoneId, uint32 id)OutdoorPvP
SendRemoveWorldStates(Player *player) overrideOutdoorPvPSIvirtual
SendUpdateWorldState(uint32 field, uint32 value)OutdoorPvP
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SetMapFromZone(uint32 zone)OutdoorPvPprotected
SetupOutdoorPvP() overrideOutdoorPvPSIvirtual
TeamApplyBuff(TeamId team, uint32 spellId, uint32 spellId2=0)OutdoorPvP
TeamCastSpell(TeamId team, int32 spellId)OutdoorPvPprotected
Update(uint32 diff) overrideOutdoorPvPSIvirtual
UpdateWorldState()OutdoorPvPSI
ZoneScript()ZoneScriptinline
~OutdoorPvP()OutdoorPvPvirtual
~ZoneScript()ZoneScriptinlinevirtual