assignSplitBounds(const AABox &myBounds) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
boundsArray | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
child | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
deserializeStructure(BinaryInput &bi) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inlinestatic |
findDeepestContainingNode(const AABox &bounds) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
getHandles(Array< Handle * > &handleArray) const | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
getIntersectingMembers(const AABox &box, const Sphere &sphere, Array< T * > &members, bool useSphere) const | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
intersectRay(const Ray &ray, RayCallback &intersectCallback, float &distance, bool intersectCallbackIsFast) const | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
intersects(const Ray &ray, float distance) const | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
isLeaf() const | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
Node() | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
Node(const Node &other) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
Node(const Array< Handle * > &pt) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
serializeStructure(const Node *n, BinaryOutput &bo) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inlinestatic |
splitAxis | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
splitBounds | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
splitLocation | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
valueArray | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | |
verifyNode(const Vector3 &lo, const Vector3 &hi) | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |
~Node() | G3D::KDTree< T, BoundsFunc, HashFunc, EqualsFunc >::Node | inline |