TrinityCore
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This is the complete list of members for AuraEffect, including all inherited members.
_effectInfo | AuraEffect | private |
ApplySpellMod(Unit *target, bool apply) | AuraEffect | |
Aura::_InitEffects(uint32 effMask, Unit *caster, int32 *baseAmount) | AuraEffect | friend |
Aura::~Aura() | AuraEffect | private |
AuraEffect(Aura *base, uint32 effIndex, int32 *baseAmount, Unit *caster) | AuraEffect | |
CalculateAmount(Unit *caster) | AuraEffect | |
CalculatePeriodic(Unit *caster, bool resetPeriodicTimer=true, bool load=false) | AuraEffect | |
CalculateSpellMod() | AuraEffect | |
CanBeRecalculated() const | AuraEffect | inline |
CanPeriodicTickCrit(Unit const *caster) const | AuraEffect | private |
ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false) | AuraEffect | |
CleanupTriggeredSpells(Unit *target) | AuraEffect | |
GetAmount() const | AuraEffect | inline |
GetApplicationList(std::list< AuraApplication * > &applicationList) const | AuraEffect | |
GetAuraType() const | AuraEffect | inline |
GetBase() const | AuraEffect | inline |
GetBaseAmount() const | AuraEffect | inline |
GetCaster() const | AuraEffect | inline |
GetCasterGUID() const | AuraEffect | inline |
GetCritChance() const | AuraEffect | inline |
GetDamage() const | AuraEffect | inline |
GetDonePct() const | AuraEffect | inline |
GetEffIndex() const | AuraEffect | inline |
GetId() const | AuraEffect | inline |
GetMiscValue() const | AuraEffect | inline |
GetMiscValueB() const | AuraEffect | inline |
GetPeriod() const | AuraEffect | inline |
GetPeriodicTimer() const | AuraEffect | inline |
GetSpellEffectInfo() const | AuraEffect | inline |
GetSpellInfo() const | AuraEffect | inline |
GetSpellModifier() const | AuraEffect | inline |
GetTargetList(std::list< Unit * > &targetList) const | AuraEffect | |
GetTickNumber() const | AuraEffect | inline |
GetTotalTicks() const | AuraEffect | inline |
HandleArenaPreparation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraAllowFlight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraAllowOnlyAbility(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraCloneCaster(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraControlVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraConvertRune(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraDummy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraEmpathy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraFeatherFall(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraForceWeather(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraGhost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraHover(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraIncreaseBaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraLinked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModAttackPowerOfArmor(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModBaseResistancePCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModBlockPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModCritPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModDecreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModDisarm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModDispelImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModDmgImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModDodgePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModEffectImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModExpertise(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModFaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModFakeInebriation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseBaseManaPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseEnergy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseEnergyPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseFlightSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseMaxHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseMountedSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModIncreaseSwimSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModPacify(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModPacifyAndSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModParryPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModPetTalentsPoints(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModRangedAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModRangedAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModRangedHaste(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModRegenInterrupt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModResistanceExclusive(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModResistenceOfStatPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModRoot(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModScale(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModSchoolImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModShapeshift(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModSkill(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModStalked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModStateImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModStun(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModTotalThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModUseNormalSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraModWeaponCritPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraMounted(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraOpenStable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraOverrideSpells(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraRetainComboPoints(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraSetVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraTrackCreatures(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraTrackResources(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraTrackStealthed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraTransform(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraUntrackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleAuraWaterWalk(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleBindSight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleChannelDeathItem(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleCharmConvert(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleComprehendLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleEffect(AuraApplication *aurApp, uint8 mode, bool apply) | AuraEffect | |
HandleEffect(Unit *target, uint8 mode, bool apply) | AuraEffect | |
HandleEnableAltPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleFeignDeath(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleForceMoveForward(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleForceReaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleMastery(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModAttackSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModBaseResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModCastingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModCharm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModCombatSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModConfuse(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModDamageDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModDamagePercentDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModFear(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModHealingDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModInvisibility(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModInvisibilityDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModManaRegen(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModMechanicImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModMeleeRangedSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModMeleeSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModOffhandDamagePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPossess(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPossessPet(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPowerCost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPowerCostPCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPowerRegen(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModPowerRegenPCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModRating(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModRatingFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModResistancePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellCategoryCooldown(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellCritChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellCritChanceShool(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellDamagePercentFromAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellDamagePercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellHealingPercentFromAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellHealingPercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModSpellHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModStatBonusPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModStateImmunityMask(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModStealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModStealthDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModStealthLevel(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModTargetResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModTaunt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModTotalPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleModUnattackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleNoImmediateEffect(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
HandleNoReagentUseAura(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleNULL(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
HandleObsModPowerAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandleOverrideAttackPowerBySpellPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleOverrideSpellPowerByAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandlePeriodicDamageAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicDummyAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicEnergizeAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicHealAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicHealthFunnelAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicHealthLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicManaLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicPowerBurnAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicTriggerSpellAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePeriodicTriggerSpellWithValueAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
HandlePhase(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandlePhaseGroup(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandlePreventFleeing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandlePreventResurrection(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleProcTriggerDamageAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleProcTriggerSpellAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleProcTriggerSpellOnPowerAmountAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleProcTriggerSpellWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleRaidProcFromChargeAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleRaidProcFromChargeWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
HandleShapeshiftBoosts(Unit *target, bool apply) const | AuraEffect | |
HandleShieldBlockValue(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleSpiritOfRedemption(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HandleUnused(AuraApplication const *, uint8, bool) const | AuraEffect | inline |
HandleWaterBreathing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
HasSpellClassMask() const | AuraEffect | inline |
IsAffectingSpell(SpellInfo const *spell) const | AuraEffect | |
IsAreaAuraEffect() const | AuraEffect | |
IsEffect() const | AuraEffect | inline |
IsEffect(SpellEffectName effectName) const | AuraEffect | inline |
IsPeriodic() const | AuraEffect | inline |
m_amount | AuraEffect | private |
m_base | AuraEffect | private |
m_baseAmount | AuraEffect | private |
m_canBeRecalculated | AuraEffect | private |
m_critChance | AuraEffect | private |
m_damage | AuraEffect | private |
m_donePct | AuraEffect | private |
m_effIndex | AuraEffect | private |
m_isPeriodic | AuraEffect | private |
m_period | AuraEffect | private |
m_periodicTimer | AuraEffect | private |
m_spellInfo | AuraEffect | private |
m_spellmod | AuraEffect | private |
m_tickNumber | AuraEffect | private |
PeriodicTick(AuraApplication *aurApp, Unit *caster) const | AuraEffect | |
RecalculateAmount() | AuraEffect | inline |
RecalculateAmount(Unit *caster) | AuraEffect | inline |
ResetPeriodic(bool resetPeriodicTimer=false) | AuraEffect | inline |
SendTickImmune(Unit *target, Unit *caster) const | AuraEffect | |
SetAmount(int32 amount) | AuraEffect | inline |
SetCanBeRecalculated(bool val) | AuraEffect | inline |
SetCritChance(float val) | AuraEffect | inline |
SetDamage(int32 val) | AuraEffect | inline |
SetDonePct(float val) | AuraEffect | inline |
SetPeriodic(bool isPeriodic) | AuraEffect | inline |
SetPeriodicTimer(int32 periodicTimer) | AuraEffect | inline |
Unit::_TryStackingOrRefreshingExistingAura(SpellInfo const *newAura, uint32 effMask, Unit *caster, int32 *baseAmount, Item *castItem, ObjectGuid casterGUID, int32 castItemLevel) | AuraEffect | friend |
Update(uint32 diff, Unit *caster) | AuraEffect | |
UpdatePeriodic(Unit *caster) | AuraEffect | |
~AuraEffect() | AuraEffect |