const char * szWorkDirWmo
Definition: vmapexport.cpp:81
ModelFlags
Definition: vmapexport.h:24
Definition: vmapexport.h:26
void strToLower(char *str)
Definition: vmapexport.cpp:218
bool ExtractSingleModel(std::string &fname)
Definition: gameobject_extract.cpp:27
bool FileExists(const char *file)
Definition: vmapexport.cpp:208
bool ExtractSingleWmo(std::string &fname)
Definition: vmapexport.cpp:281
const char * szRawVMAPMagic
Definition: vmapexport.cpp:82
void ExtractGameobjectModels()
Definition: gameobject_extract.cpp:57
Definition: vmapexport.h:28
Definition: vmapexport.h:27