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go_toy_train_set Member List

This is the complete list of members for go_toy_train_set, including all inherited members.

GameObjectScript(const char *name)GameObjectScriptprotected
GetAI(GameObject *go) const overridego_toy_train_setinlinevirtual
GetDialogStatus(Player *, GameObject *)GameObjectScriptinlinevirtual
GetName() const ScriptObjectinline
go_toy_train_set()go_toy_train_setinline
OnDamaged(GameObject *, Player *)GameObjectScriptinlinevirtual
OnDestroyed(GameObject *, Player *)GameObjectScriptinlinevirtual
OnDummyEffect(Unit *, uint32, SpellEffIndex, GameObject *)GameObjectScriptinlinevirtual
OnGameObjectStateChanged(GameObject *, uint32)GameObjectScriptinlinevirtual
OnGossipHello(Player *, GameObject *)GameObjectScriptinlinevirtual
OnGossipSelect(Player *, GameObject *, uint32, uint32)GameObjectScriptinlinevirtual
OnGossipSelectCode(Player *, GameObject *, uint32, uint32, const char *)GameObjectScriptinlinevirtual
OnLootStateChanged(GameObject *, uint32, Unit *)GameObjectScriptinlinevirtual
OnQuestAccept(Player *, GameObject *, Quest const *)GameObjectScriptinlinevirtual
OnQuestReward(Player *, GameObject *, Quest const *, uint32)GameObjectScriptinlinevirtual
OnUpdate(GameObject *, uint32)UpdatableScript< GameObject >inlinevirtual
ScriptObject(const char *name)ScriptObjectinlineprotected
UpdatableScript()UpdatableScript< GameObject >inlineprotected
~ScriptObject()ScriptObjectinlineprotectedvirtual
~UpdatableScript()UpdatableScript< GameObject >inlineprotectedvirtual