This is the complete list of members for G3D::_internalGThreadWorker< Class >, including all inherited members.
_internalGThreadWorker(int threadID, const Vector2int32 &start, const Vector2int32 &upTo, Class *object, void(Class::*method1)(int x, int y), void(Class::*method2)(int x, int y, int threadID), const Vector2int32 &stride) | G3D::_internalGThreadWorker< Class > | inline |
completed() const | G3D::GThread | |
create(const std::string &name, void(*proc)(void *), void *param=NULL) | G3D::GThread | static |
GThread(const std::string &name) | G3D::GThread | |
method1 | G3D::_internalGThreadWorker< Class > | |
method2 | G3D::_internalGThreadWorker< Class > | |
name() | G3D::GThread | inline |
NUM_CORES enum value | G3D::GThread | |
numCores() | G3D::GThread | static |
object | G3D::_internalGThreadWorker< Class > | |
Ref typedef | G3D::GThread | |
runConcurrently2D(const Vector2int32 &start, const Vector2int32 &upTo, Class *object, void(Class::*method)(int x, int y), int maxThreads=NUM_CORES) | G3D::GThread | inlinestatic |
runConcurrently2D(const Vector2int32 &start, const Vector2int32 &upTo, Class *object, void(Class::*method)(int x, int y, int threadID), int maxThreads=NUM_CORES) | G3D::GThread | inlinestatic |
running() const | G3D::GThread | |
start | G3D::_internalGThreadWorker< Class > | |
G3D::GThread::start(SpawnBehavior behavior=USE_NEW_THREAD) | G3D::GThread | |
started() const | G3D::GThread | |
stride | G3D::_internalGThreadWorker< Class > | |
terminate() | G3D::GThread | |
threadID | G3D::_internalGThreadWorker< Class > | |
threadMain() | G3D::_internalGThreadWorker< Class > | inlinevirtual |
upTo | G3D::_internalGThreadWorker< Class > | |
USE_CURRENT_THREAD | G3D::GThread | static |
USE_NEW_THREAD | G3D::GThread | static |
waitForCompletion() | G3D::GThread | |
~GThread() | G3D::GThread | virtual |
~ReferenceCountedObject() | G3D::ReferenceCountedObject | inlinevirtual |