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G3D::FileSystem Member List

This is the complete list of members for G3D::FileSystem, including all inherited members.

_cacheLifetime() const G3D::FileSysteminlineprivate
_clearCache(const std::string &path)G3D::FileSystemprivate
_copyFile(const std::string &srcPath, const std::string &dstPath)G3D::FileSystemprivate
_createDirectory(const std::string &path)G3D::FileSystemprivate
_currentDirectory()G3D::FileSystemprivate
_exists(const std::string &f, bool trustCache=true, bool caseSensitive=true)G3D::FileSystemprivate
_fopen(const char *filename, const char *mode)G3D::FileSystemprivate
_getDirectories(const std::string &spec, Array< std::string > &result, bool includeParentPath=false)G3D::FileSysteminlineprivate
_getFiles(const std::string &spec, Array< std::string > &result, bool includeParentPath=false)G3D::FileSysteminlineprivate
_inZipfile(const std::string &path, std::string &zipfile)G3D::FileSystemprivate
_inZipfile(const std::string &path)G3D::FileSysteminlineprivate
_isDirectory(const std::string &path)G3D::FileSystemprivate
_isFile(const std::string &path)G3D::FileSysteminlineprivate
_isNewer(const std::string &src, const std::string &dst)G3D::FileSystemprivate
_isZipfile(const std::string &path)G3D::FileSystemprivate
_list(const std::string &spec, Array< std::string > &result, const ListSettings &listSettings=ListSettings())G3D::FileSystemprivate
_removeFile(const std::string &path)G3D::FileSystemprivate
_resolve(const std::string &path, const std::string &cwd=currentDirectory())G3D::FileSystemprivate
_setCacheLifetime(float t)G3D::FileSystemprivate
_size(const std::string &path)G3D::FileSystemprivate
cacheLifetime()G3D::FileSysteminlinestatic
cleanup()G3D::FileSystemstatic
clearCache(const std::string &path="")G3D::FileSysteminlinestatic
copyFile(const std::string &srcPath, const std::string &dstPath)G3D::FileSysteminlinestatic
createDirectory(const std::string &path)G3D::FileSysteminlinestatic
currentDirectory()G3D::FileSysteminlinestatic
DIR_TYPE enum valueG3D::FileSystemprivate
exists(const std::string &f, bool trustCache=true, bool caseSensitive=true)G3D::FileSysteminlinestatic
fclose(FILE *f)G3D::FileSysteminlinestatic
FILE_TYPE enum valueG3D::FileSystemprivate
FileSystem()G3D::FileSystemprivate
fopen(const char *filename, const char *mode)G3D::FileSysteminlinestatic
getContents(const std::string &path, bool forceUpdate)G3D::FileSystemprivate
getDirectories(const std::string &spec, Array< std::string > &result, bool includeParentPath=false)G3D::FileSysteminlinestatic
getFiles(const std::string &spec, Array< std::string > &result, bool includeParentPath=false)G3D::FileSysteminlinestatic
init()G3D::FileSystemstatic
instance()G3D::FileSystemprivatestatic
inZipfile(const std::string &path, std::string &zipfile)G3D::FileSysteminlinestatic
inZipfile(const std::string &path)G3D::FileSysteminlinestatic
isDirectory(const std::string &path)G3D::FileSysteminlinestatic
isFile(const std::string &path)G3D::FileSysteminlinestatic
isNewer(const std::string &src, const std::string &dst)G3D::FileSysteminlinestatic
isZipfile(const std::string &path)G3D::FileSysteminlinestatic
list(const std::string &spec, Array< std::string > &result, const ListSettings &listSettings=ListSettings())G3D::FileSysteminlinestatic
listHelper(const std::string &shortSpec, const std::string &parentPath, Array< std::string > &result, const ListSettings &settings)G3D::FileSystemprivate
m_cacheG3D::FileSystemprivate
m_cacheLifetimeG3D::FileSystemprivate
m_winDriveG3D::FileSystemprivate
markFileUsed(const std::string &filename)G3D::FileSystemstatic
mutexG3D::FileSystemprivatestatic
removeFile(const std::string &path)G3D::FileSysteminlinestatic
resolve(const std::string &path, const std::string &cwd=currentDirectory())G3D::FileSysteminlinestatic
setCacheLifetime(float t)G3D::FileSysteminline
size(const std::string &path)G3D::FileSysteminlinestatic
Type enum nameG3D::FileSystemprivate
UNKNOWN enum valueG3D::FileSystemprivate
usedFiles()G3D::FileSystemstatic