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instance_nexus::instance_nexus_InstanceMapScript Member List

This is the complete list of members for instance_nexus::instance_nexus_InstanceMapScript, including all inherited members.

_SkipCheckRequiredBosses(Player const *player=nullptr) const InstanceScriptprotected
_teamInInstanceinstance_nexus::instance_nexus_InstanceMapScriptprivate
AddDoor(GameObject *door, bool add)InstanceScriptprotectedvirtual
AddMinion(Creature *minion, bool add)InstanceScriptprotected
AddObject(Creature *obj, bool add)InstanceScriptprotected
AddObject(GameObject *obj, bool add)InstanceScriptprotected
AddObject(WorldObject *obj, uint32 type, bool add)InstanceScriptprotected
AnomalusContainmentSphereinstance_nexus::instance_nexus_InstanceMapScriptprivate
AnomalusGUIDinstance_nexus::instance_nexus_InstanceMapScriptprivate
CheckAchievementCriteriaMeet(uint32, Player const *, Unit const *=NULL, uint32=0)InstanceScriptvirtual
CheckRequiredBosses(uint32, Player const *=nullptr) const InstanceScriptinlinevirtual
DoCastSpellOnPlayers(uint32 spell)InstanceScript
DoCloseDoorOrButton(ObjectGuid guid)InstanceScript
DoRemoveAurasDueToSpellOnPlayers(uint32 spell)InstanceScript
DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn=MINUTE)InstanceScript
DoSendNotifyToInstance(char const *format,...)InstanceScript
DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)InstanceScript
DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)InstanceScript
DoUseDoorOrButton(ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)InstanceScript
FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &)InstanceScriptinlinevirtual
GetBossBoundary(uint32 id) const InstanceScriptinline
GetBossInfo(uint32 id)InstanceScriptprotected
GetBossState(uint32 id) const InstanceScriptinline
GetBossStateName(uint8 state)InstanceScriptstatic
GetCompletedEncounterMask() const InstanceScriptinline
GetCreature(uint32 type)InstanceScriptinline
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptinlinevirtual
GetData(uint32) const ZoneScriptinlinevirtual
GetData64(uint32) const ZoneScriptinlinevirtual
GetEncounterCount() const InstanceScriptinline
GetGameObject(uint32 type)InstanceScriptinline
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32 type) const overrideinstance_nexus::instance_nexus_InstanceMapScriptinlinevirtual
GetObjectGuid(uint32 type) const InstanceScript
GetSaveData()InstanceScriptvirtual
HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)InstanceScript
Initialize()InstanceScriptinlinevirtual
instanceInstanceScript
instance_nexus_InstanceMapScript(Map *map)instance_nexus::instance_nexus_InstanceMapScriptinline
InstanceScript(Map *map)InstanceScriptinlineexplicit
IsEncounterInProgress() const InstanceScriptvirtual
KeristraszaGUIDinstance_nexus::instance_nexus_InstanceMapScriptprivate
Load(char const *data)InstanceScriptvirtual
LoadBossBoundaries(BossBoundaryData const &data)InstanceScriptprotected
LoadDoorData(DoorData const *data)InstanceScriptprotected
LoadMinionData(MinionData const *data)InstanceScriptprotected
LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)InstanceScriptprotected
OnCreatureCreate(Creature *creature) overrideinstance_nexus::instance_nexus_InstanceMapScriptinlinevirtual
OnCreatureRemove(Creature *creature) overrideInstanceScriptvirtual
OnGameObjectCreate(GameObject *go) overrideinstance_nexus::instance_nexus_InstanceMapScriptinlinevirtual
OnGameObjectRemove(GameObject *go) overrideInstanceScriptvirtual
OnPlayerEnter(Player *player) overrideinstance_nexus::instance_nexus_InstanceMapScriptinlinevirtual
OnUnitDeath(Unit *)ZoneScriptinlinevirtual
OrmoroksContainmentSphereinstance_nexus::instance_nexus_InstanceMapScriptprivate
ProcessEvent(WorldObject *, uint32)ZoneScriptinlinevirtual
ReadSaveDataBossStates(std::istringstream &data)InstanceScriptprotected
ReadSaveDataHeaders(std::istringstream &data)InstanceScriptprotected
ReadSaveDataMore(std::istringstream &)InstanceScriptinlineprotectedvirtual
SaveToDB()InstanceScript
SendEncounterUnit(uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)InstanceScript
ServerAllowsTwoSideGroups()InstanceScriptinline
SetBossNumber(uint32 number)InstanceScriptinlineprotected
SetBossState(uint32 type, EncounterState state) overrideinstance_nexus::instance_nexus_InstanceMapScriptinlinevirtual
SetCompletedEncountersMask(uint32 newMask)InstanceScriptinline
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SetHeaders(std::string const &dataHeaders)InstanceScriptprotected
TelestrasContainmentSphereinstance_nexus::instance_nexus_InstanceMapScriptprivate
Update(uint32)InstanceScriptinlinevirtual
UpdateDoorState(GameObject *door)InstanceScriptprotectedvirtual
UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit *source)InstanceScript
UpdateMinionState(Creature *minion, EncounterState state)InstanceScriptprotected
UpdatePhasing()InstanceScript
WriteSaveDataBossStates(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataHeaders(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataMore(std::ostringstream &)InstanceScriptinlineprotectedvirtual
ZoneScript()ZoneScriptinline
~InstanceScript()InstanceScriptinlinevirtual
~ZoneScript()ZoneScriptinlinevirtual