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G3D::BinaryInput Member List

This is the complete list of members for G3D::BinaryInput, including all inherited members.

beginBits()G3D::BinaryInput
BinaryInput(const BinaryInput &)G3D::BinaryInputprivate
BinaryInput(const std::string &filename, G3DEndian fileEndian, bool compressed=false)G3D::BinaryInput
BinaryInput(const uint8 *data, int64 dataLen, G3DEndian dataEndian, bool compressed=false, bool copyMemory=true)G3D::BinaryInput
decompress()G3D::BinaryInputprivate
endBits()G3D::BinaryInput
endian() const G3D::BinaryInputinline
getCArray()G3D::BinaryInputinline
getFilename() const G3D::BinaryInputinline
getLength() const G3D::BinaryInputinline
getPosition() const G3D::BinaryInputinline
hasMore() const G3D::BinaryInputinline
INITIAL_BUFFER_LENGTHG3D::BinaryInputprivatestatic
loadIntoMemory(int64 startPosition, int64 minLength=0)G3D::BinaryInputprivate
m_alreadyReadG3D::BinaryInputprivate
m_beginEndBitsG3D::BinaryInputprivate
m_bitPosG3D::BinaryInputprivate
m_bitStringG3D::BinaryInputprivate
m_bufferG3D::BinaryInputprivate
m_bufferLengthG3D::BinaryInputprivate
m_fileEndianG3D::BinaryInputprivate
m_filenameG3D::BinaryInputprivate
m_freeBufferG3D::BinaryInputprivate
m_lengthG3D::BinaryInputprivate
m_posG3D::BinaryInputprivate
m_swapBytesG3D::BinaryInputprivate
NO_COPYG3D::BinaryInputstatic
operator=(const BinaryInput &)G3D::BinaryInputprivate
operator==(const BinaryInput &)G3D::BinaryInputprivate
operator[](int64 n)G3D::BinaryInputinline
prepareToRead(int64 nbytes)G3D::BinaryInputprivate
readBits(int numBits)G3D::BinaryInput
readBool8()G3D::BinaryInputinline
readBytes(void *bytes, int64 n)G3D::BinaryInput
readColor3()G3D::BinaryInput
readColor4()G3D::BinaryInput
readFixedLengthString(int numBytes)G3D::BinaryInput
readFloat32()G3D::BinaryInputinline
readFloat64()G3D::BinaryInputinline
readInt16()G3D::BinaryInputinline
readInt32()G3D::BinaryInputinline
readInt64()G3D::BinaryInputinline
readInt8()G3D::BinaryInputinline
readString(int64 maxLength)G3D::BinaryInput
readString()G3D::BinaryInput
readString32()G3D::BinaryInput
readStringEven()G3D::BinaryInput
readStringNewline()G3D::BinaryInput
readUInt16()G3D::BinaryInputinline
readUInt32()G3D::BinaryInputinline
readUInt64()G3D::BinaryInput
readUInt8()G3D::BinaryInputinline
readUNorm8()G3D::BinaryInputinline
readVector2()G3D::BinaryInput
readVector3()G3D::BinaryInput
readVector4()G3D::BinaryInput
reset()G3D::BinaryInputinline
setEndian(G3DEndian endian)G3D::BinaryInput
setPosition(int64 p)G3D::BinaryInputinline
size() const G3D::BinaryInputinline
skip(int64 n)G3D::BinaryInputinline
~BinaryInput()G3D::BinaryInputvirtual