35 Guild* GetGuildByName(std::string
const& guildName)
const;
38 void LoadGuildRewards();
41 void AddGuild(
Guild* guild);
46 void ResetReputationCaps();
53 void ResetTimes(
bool week);
61 #define sGuildMgr GuildMgr::instance()
std::unordered_map< ObjectGuid::LowType, Guild * > GuildContainer
Definition: GuildMgr.h:55
Definition: GuildMgr.h:23
uint64 LowType
Definition: ObjectGuid.h:199
GuildContainer GuildStore
Definition: GuildMgr.h:57
std::vector< GuildReward > GuildRewards
Definition: GuildMgr.h:58
#define TC_GAME_API
Definition: Define.h:134
void SetNextGuildId(ObjectGuid::LowType Id)
Definition: GuildMgr.h:49
std::vector< GuildReward > const & GetGuildRewards() const
Definition: GuildMgr.h:51
Definition: ObjectGuid.h:189
ObjectGuid::LowType NextGuildId
Definition: GuildMgr.h:56