| addTempThreat(float threat) | HostileReference | inline |
| addThreat(float modThreat) | HostileReference | |
| addThreatPercent(int32 percent) | HostileReference | |
| delink() | LinkedListElement | inline |
| fireStatusChanged(ThreatRefStatusChangeEvent &threatRefStatusChangeEvent) | HostileReference | private |
| GetSource() const | Reference< Unit, ThreatManager > | inline |
| GetSourceUnit() | HostileReference | private |
| getTarget() const | Reference< Unit, ThreatManager > | inline |
| getTempThreatModifier() | HostileReference | inline |
| getThreat() const | HostileReference | inline |
| getUnitGuid() const | HostileReference | inline |
| hasNext() const | LinkedListElement | inline |
| hasPrev() const | LinkedListElement | inline |
| HostileReference(Unit *refUnit, ThreatManager *threatManager, float threat) | HostileReference | |
| iAccessible | HostileReference | private |
| insertAfter(LinkedListElement *pElem) | LinkedListElement | inline |
| insertBefore(LinkedListElement *pElem) | LinkedListElement | inline |
| invalidate() | Reference< Unit, ThreatManager > | inline |
| iOnline | HostileReference | private |
| isAccessible() const | HostileReference | inline |
| isInList() const | LinkedListElement | inline |
| isOnline() const | HostileReference | inline |
| isValid() const | Reference< Unit, ThreatManager > | inline |
| iTempThreatModifier | HostileReference | private |
| iThreat | HostileReference | private |
| iUnitGuid | HostileReference | private |
| link(Unit *toObj, ThreatManager *fromObj) | Reference< Unit, ThreatManager > | inline |
| LinkedListElement() | LinkedListElement | inline |
| next() | HostileReference | inline |
| Reference< Unit, ThreatManager >::next() const | Reference< Unit, ThreatManager > | inline |
| nocheck_next() | Reference< Unit, ThreatManager > | inline |
| nocheck_next() const | Reference< Unit, ThreatManager > | inline |
| nocheck_prev() | Reference< Unit, ThreatManager > | inline |
| nocheck_prev() const | Reference< Unit, ThreatManager > | inline |
| operator->() const | Reference< Unit, ThreatManager > | inline |
| operator==(const HostileReference &hostileRef) const | HostileReference | inline |
| prev() | Reference< Unit, ThreatManager > | inline |
| prev() const | Reference< Unit, ThreatManager > | inline |
| Reference() | Reference< Unit, ThreatManager > | inline |
| removeReference() | HostileReference | |
| resetTempThreat() | HostileReference | inline |
| setAccessibleState(bool isAccessible) | HostileReference | |
| setOnlineOfflineState(bool isOnline) | HostileReference | |
| setTempThreat(float threat) | HostileReference | inline |
| setThreat(float threat) | HostileReference | inline |
| sourceObjectDestroyLink() override | HostileReference | virtual |
| targetObjectBuildLink() override | HostileReference | virtual |
| targetObjectDestroyLink() override | HostileReference | virtual |
| unlink() | Reference< Unit, ThreatManager > | inline |
| updateOnlineStatus() | HostileReference | |
| ~LinkedListElement() | LinkedListElement | inlinevirtual |
| ~Reference() | Reference< Unit, ThreatManager > | inlinevirtual |