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TrinityCore
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This is the complete list of members for G3D::PhysicsFrame, including all inherited members.
| deserialize(class BinaryInput &b) | G3D::PhysicsFrame | |
| lerp(const PhysicsFrame &other, float alpha) const | G3D::PhysicsFrame | |
| operator CFrame() const | G3D::PhysicsFrame | |
| operator!=(const PhysicsFrame &other) const | G3D::PhysicsFrame | inline |
| operator*(const PhysicsFrame &other) const | G3D::PhysicsFrame | |
| operator*(float f) const | G3D::PhysicsFrame | inline |
| operator*=(float f) | G3D::PhysicsFrame | inline |
| operator+(const PhysicsFrame &f) const | G3D::PhysicsFrame | inline |
| operator+=(const PhysicsFrame &f) | G3D::PhysicsFrame | inline |
| operator=(const PhysicsFrame &p) | G3D::PhysicsFrame | inline |
| operator==(const PhysicsFrame &other) const | G3D::PhysicsFrame | inline |
| PhysicsFrame() | G3D::PhysicsFrame | |
| PhysicsFrame(const Vector3 &translation) | G3D::PhysicsFrame | inline |
| PhysicsFrame(const Quat &rot, const Vector3 &translation) | G3D::PhysicsFrame | inline |
| PhysicsFrame(const Matrix3 &rot, const Vector3 &translation) | G3D::PhysicsFrame | inline |
| PhysicsFrame(const Matrix3 &rot) | G3D::PhysicsFrame | inline |
| PhysicsFrame(const CoordinateFrame &coordinateFrame) | G3D::PhysicsFrame | |
| PhysicsFrame(const class Any &any) | G3D::PhysicsFrame | |
| rotation | G3D::PhysicsFrame | |
| serialize(class BinaryOutput &b) const | G3D::PhysicsFrame | |
| toAny() const | G3D::PhysicsFrame | |
| translation | G3D::PhysicsFrame | |
| ~PhysicsFrame() | G3D::PhysicsFrame | inlinevirtual |
1.8.8