21 #define MTScriptName "instance_mana_tombs"
22 #define DataHeader "MT"
49 #endif // MANA_TOMBS_H_
Definition: mana_tombs.h:30
DataTypes
Definition: baradin_hold.h:30
GameObjectIds
Definition: baradin_hold.h:48
Definition: Creature.h:467
Definition: mana_tombs.h:31
Definition: mana_tombs.h:29
uint32_t uint32
Definition: Define.h:150
uint32 const EncounterCount
Definition: mana_tombs.h:24
#define MTScriptName
Definition: mana_tombs.h:21
AI * GetManaTombsAI(Creature *creature)
Definition: mana_tombs.h:44
Definition: mana_tombs.h:32
CreatureIds
Definition: baradin_hold.h:37