18 #ifndef OBSIDIAN_SANCTUM_H_
19 #define OBSIDIAN_SANCTUM_H_
21 #define OSScriptName "instance_obsidian_sanctum"
22 #define DataHeader "OS"
55 #endif // OBSIDIAN_SANCTUM_H_
Definition: obsidian_sanctum.h:33
Definition: obsidian_sanctum.h:46
Definition: obsidian_sanctum.h:39
uint32 const EncounterCount
Definition: obsidian_sanctum.h:24
Definition: obsidian_sanctum.h:31
DataTypes
Definition: baradin_hold.h:30
GameObjectIds
Definition: baradin_hold.h:48
Definition: Creature.h:467
#define OSScriptName
Definition: obsidian_sanctum.h:21
Definition: obsidian_sanctum.h:29
AI * GetObsidianSanctumAI(Creature *creature)
Definition: obsidian_sanctum.h:50
Definition: obsidian_sanctum.h:30
uint32_t uint32
Definition: Define.h:150
Definition: obsidian_sanctum.h:28
Definition: obsidian_sanctum.h:32
Definition: obsidian_sanctum.h:40
Definition: obsidian_sanctum.h:38
CreaturesIds
Definition: blackrock_spire.h:54
Definition: obsidian_sanctum.h:41