TrinityCore
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This is the complete list of members for ConditionMgr, including all inherited members.
addToGossipMenuItems(Condition *cond) const | ConditionMgr | private |
addToGossipMenus(Condition *cond) const | ConditionMgr | private |
addToLootTemplate(Condition *cond, LootTemplate *loot) const | ConditionMgr | private |
addToPhases(Condition *cond) const | ConditionMgr | private |
addToSpellImplicitTargetConditions(Condition *cond) const | ConditionMgr | private |
AllocatedMemoryStore | ConditionMgr | private |
CanHaveSourceGroupSet(ConditionSourceType sourceType) | ConditionMgr | static |
CanHaveSourceIdSet(ConditionSourceType sourceType) | ConditionMgr | static |
Clean() | ConditionMgr | private |
ConditionMgr() | ConditionMgr | private |
ConditionReferenceStore | ConditionMgr | private |
ConditionStore | ConditionMgr | private |
GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId) const | ConditionMgr | |
GetSearcherTypeMaskForConditionList(ConditionContainer const &conditions) const | ConditionMgr | |
HasConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry) const | ConditionMgr | |
instance() | ConditionMgr | static |
isConditionTypeValid(Condition *cond) const | ConditionMgr | |
IsObjectMeetingNotGroupedConditions(ConditionSourceType sourceType, uint32 entry, ConditionSourceInfo &sourceInfo) const | ConditionMgr | |
IsObjectMeetingNotGroupedConditions(ConditionSourceType sourceType, uint32 entry, WorldObject *target0, WorldObject *target1=nullptr, WorldObject *target2=nullptr) const | ConditionMgr | |
IsObjectMeetingSmartEventConditions(int64 entryOrGuid, uint32 eventId, uint32 sourceType, Unit *unit, WorldObject *baseObject) const | ConditionMgr | |
IsObjectMeetingSpellClickConditions(uint32 creatureId, uint32 spellId, WorldObject *clicker, WorldObject *target) const | ConditionMgr | |
IsObjectMeetingVehicleSpellConditions(uint32 creatureId, uint32 spellId, Player *player, Unit *vehicle) const | ConditionMgr | |
IsObjectMeetingVendorItemConditions(uint32 creatureId, uint32 itemId, Player *player, Creature *vendor) const | ConditionMgr | |
IsObjectMeetToConditionList(ConditionSourceInfo &sourceInfo, ConditionContainer const &conditions) const | ConditionMgr | private |
IsObjectMeetToConditions(WorldObject *object, ConditionContainer const &conditions) const | ConditionMgr | |
IsObjectMeetToConditions(WorldObject *object1, WorldObject *object2, ConditionContainer const &conditions) const | ConditionMgr | |
IsObjectMeetToConditions(ConditionSourceInfo &sourceInfo, ConditionContainer const &conditions) const | ConditionMgr | |
IsPlayerMeetingCondition(Player *player, PlayerConditionEntry const *condition) | ConditionMgr | static |
isSourceTypeValid(Condition *cond) const | ConditionMgr | private |
LoadConditions(bool isReload=false) | ConditionMgr | |
LogUselessConditionValue(Condition *cond, uint8 index, uint32 value) | ConditionMgr | privatestatic |
NpcVendorConditionContainerStore | ConditionMgr | private |
SmartEventConditionStore | ConditionMgr | private |
SpellClickEventConditionStore | ConditionMgr | private |
StaticConditionTypeData | ConditionMgr | static |
StaticSourceTypeData | ConditionMgr | static |
VehicleSpellConditionStore | ConditionMgr | private |
~ConditionMgr() | ConditionMgr | private |