TrinityCore
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This is the complete list of members for AuctionHouseObject, including all inherited members.
AddAuction(AuctionEntry *auction) | AuctionHouseObject | |
AuctionEntryMap typedef | AuctionHouseObject | |
AuctionsMap | AuctionHouseObject | private |
BuildListAuctionItems(WorldPackets::AuctionHouse::AuctionListItemsResult &packet, Player *player, std::wstring const &searchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable, uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32 &totalcount) | AuctionHouseObject | |
BuildListBidderItems(WorldPackets::AuctionHouse::AuctionListBidderItemsResult &packet, Player *player, uint32 &totalcount) | AuctionHouseObject | |
BuildListOwnerItems(WorldPackets::AuctionHouse::AuctionListOwnerItemsResult &packet, Player *player, uint32 &totalcount) | AuctionHouseObject | |
GetAuction(uint32 id) const | AuctionHouseObject | inline |
GetAuctionsBegin() | AuctionHouseObject | inline |
GetAuctionsEnd() | AuctionHouseObject | inline |
Getcount() const | AuctionHouseObject | inline |
RemoveAuction(AuctionEntry *auction) | AuctionHouseObject | |
Update() | AuctionHouseObject | |
~AuctionHouseObject() | AuctionHouseObject | inline |