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TrinityCore
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This is the complete list of members for Guild, including all inherited members.
| _CreateDefaultGuildRanks(LocaleConstant loc) | Guild | private |
| _CreateLogHolders() | Guild | private |
| _CreateNewBankTab() | Guild | private |
| _CreateRank(std::string const &name, uint32 rights) | Guild | private |
| _DeleteBankItems(SQLTransaction &trans, bool removeItemsFromDB=false) | Guild | private |
| _DeleteMemberFromDB(ObjectGuid::LowType lowguid) const | Guild | inlineprivate |
| _DoItemsMove(MoveItemData *pSrc, MoveItemData *pDest, bool sendError, uint32 splitedAmount=0) | Guild | private |
| _GetItem(uint8 tabId, uint8 slotId) const | Guild | inlineprivate |
| _GetLowestRankId() const | Guild | inlineprivate |
| _GetMemberRemainingMoney(Member const *member) const | Guild | inlineprivate |
| _GetMemberRemainingSlots(Member const *member, uint8 tabId) const | Guild | inlineprivate |
| _GetPurchasedTabsSize() const | Guild | inlineprivate |
| _GetRankBankMoneyPerDay(uint8 rankId) const | Guild | inlineprivate |
| _GetRankBankTabRights(uint8 rankId, uint8 tabId) const | Guild | inlineprivate |
| _GetRankBankTabSlotsPerDay(uint8 rankId, uint8 tabId) const | Guild | inlineprivate |
| _GetRankName(uint8 rankId) const | Guild | inlineprivate |
| _GetRankRights(uint8 rankId) const | Guild | inlineprivate |
| _GetRanksSize() const | Guild | inlineprivate |
| _HasRankRight(Player const *player, uint32 right) const | Guild | inlineprivate |
| _IsLeader(Player *player) const | Guild | private |
| _level | Guild | protected |
| _LogBankEvent(SQLTransaction &trans, GuildBankEventLogTypes eventType, uint8 tabId, ObjectGuid::LowType playerGuid, uint64 itemOrMoney, uint16 itemStackCount=0, uint8 destTabId=0) | Guild | private |
| _LogEvent(GuildEventLogTypes eventType, ObjectGuid::LowType playerGuid1, ObjectGuid::LowType playerGuid2=UI64LIT(0), uint8 newRank=0) | Guild | inlineprivate |
| _MemberHasTabRights(ObjectGuid guid, uint8 tabId, int32 rights) const | Guild | inlineprivate |
| _ModifyBankMoney(SQLTransaction &trans, uint64 amount, bool add) | Guild | private |
| _MoveItems(MoveItemData *pSrc, MoveItemData *pDest, uint32 splitedAmount) | Guild | private |
| _RemoveItem(SQLTransaction &trans, uint8 tabId, uint8 slotId) | Guild | inlineprivate |
| _SendBankContentUpdate(MoveItemData *pSrc, MoveItemData *pDest) const | Guild | private |
| _SendBankContentUpdate(uint8 tabId, SlotIds slots) const | Guild | private |
| _SetLeaderGUID(Member *pLeader) | Guild | private |
| _SetRankBankMoneyPerDay(uint8 rankId, uint32 moneyPerDay) | Guild | private |
| _SetRankBankTabRightsAndSlots(uint8 rankId, GuildBankRightsAndSlots rightsAndSlots, bool saveToDB=true) | Guild | private |
| _UpdateAccountsNumber() | Guild | private |
| _UpdateMemberWithdrawSlots(SQLTransaction &trans, ObjectGuid guid, uint8 tabId) | Guild | inlineprivate |
| AddGuildNews(uint8 type, ObjectGuid guid, uint32 flags, uint32 value) | Guild | |
| AddMember(ObjectGuid guid, uint8 rankId=GUILD_RANK_NONE) | Guild | |
| BankTabs typedef | Guild | private |
| BroadcastAddonToGuild(WorldSession *session, bool officerOnly, std::string const &msg, std::string const &prefix) const | Guild | |
| BroadcastPacket(WorldPacket const *packet) const | Guild | |
| BroadcastPacketIfTrackingAchievement(WorldPacket const *packet, uint32 criteriaId) const | Guild | |
| BroadcastPacketToRank(WorldPacket const *packet, uint8 rankId) const | Guild | |
| BroadcastToGuild(WorldSession *session, bool officerOnly, std::string const &msg, uint32 language=LANG_UNIVERSAL) const | Guild | |
| BroadcastWorker(Do &_do, Player *except=NULL) | Guild | inline |
| ChangeMemberRank(ObjectGuid guid, uint8 newRank) | Guild | |
| Create(Player *pLeader, std::string const &name) | Guild | |
| DeleteMember(ObjectGuid guid, bool isDisbanding=false, bool isKicked=false, bool canDeleteGuild=false) | Guild | |
| Disband() | Guild | |
| GetAchievementMgr() | Guild | inline |
| GetAchievementMgr() const | Guild | inline |
| GetBankMoney() const | Guild | inline |
| GetBankTab(uint8 tabId) | Guild | inlineprivate |
| GetBankTab(uint8 tabId) const | Guild | inlineprivate |
| GetCreatedDate() const | Guild | inline |
| GetEmblemInfo() const | Guild | inline |
| GetGUID() const | Guild | inline |
| GetId() const | Guild | inline |
| GetInfo() const | Guild | inline |
| GetLeaderGUID() const | Guild | inline |
| GetLevel() const | Guild | inline |
| GetMember(ObjectGuid guid) const | Guild | inlineprivate |
| GetMember(ObjectGuid guid) | Guild | inlineprivate |
| GetMember(std::string const &name) | Guild | inlineprivate |
| GetMembersCount() const | Guild | inline |
| GetMOTD() const | Guild | inline |
| GetName() const | Guild | inline |
| GetRankInfo(uint8 rankId) const | Guild | inlineprivate |
| GetRankInfo(uint8 rankId) | Guild | inlineprivate |
| Guild() | Guild | |
| GuildLog typedef | Guild | private |
| HandleAcceptMember(WorldSession *session) | Guild | |
| HandleAddNewRank(WorldSession *session, std::string const &name) | Guild | |
| HandleBuyBankTab(WorldSession *session, uint8 tabId) | Guild | |
| HandleDelete(WorldSession *session) | Guild | |
| HandleGuildPartyRequest(WorldSession *session) | Guild | |
| HandleGuildRequestChallengeUpdate(WorldSession *session) | Guild | |
| HandleInviteMember(WorldSession *session, std::string const &name) | Guild | |
| HandleLeaveMember(WorldSession *session) | Guild | |
| HandleMemberDepositMoney(WorldSession *session, uint64 amount, bool cashFlow=false) | Guild | |
| HandleMemberLogout(WorldSession *session) | Guild | |
| HandleMemberWithdrawMoney(WorldSession *session, uint64 amount, bool repair=false) | Guild | |
| HandleNewsSetSticky(WorldSession *session, uint32 newsId, bool sticky) | Guild | |
| HandleRemoveMember(WorldSession *session, ObjectGuid guid) | Guild | |
| HandleRemoveRank(WorldSession *session, uint8 rankId) | Guild | |
| HandleRoster(WorldSession *session) | Guild | |
| HandleSetAchievementTracking(WorldSession *session, std::set< uint32 > const &achievementIds) | Guild | |
| HandleSetBankTabInfo(WorldSession *session, uint8 tabId, std::string const &name, std::string const &icon) | Guild | |
| HandleSetEmblem(WorldSession *session, const EmblemInfo &emblemInfo) | Guild | |
| HandleSetInfo(WorldSession *session, std::string const &info) | Guild | |
| HandleSetMemberNote(WorldSession *session, std::string const ¬e, ObjectGuid guid, bool isPublic) | Guild | |
| HandleSetMemberRank(WorldSession *session, ObjectGuid guid, ObjectGuid setterGuid, uint32 rank) | Guild | |
| HandleSetMOTD(WorldSession *session, std::string const &motd) | Guild | |
| HandleSetNewGuildMaster(WorldSession *session, std::string const &name) | Guild | |
| HandleSetRankInfo(WorldSession *session, uint8 rankId, std::string const &name, uint32 rights, uint32 moneyPerDay, GuildBankRightsAndSlotsVec const &rightsAndSlots) | Guild | |
| HandleUpdateMemberRank(WorldSession *session, ObjectGuid guid, bool demote) | Guild | |
| HasAchieved(uint32 achievementId) const | Guild | |
| IsMember(ObjectGuid guid) const | Guild | |
| LoadBankEventLogFromDB(Field *fields) | Guild | |
| LoadBankItemFromDB(Field *fields) | Guild | |
| LoadBankRightFromDB(Field *fields) | Guild | |
| LoadBankTabFromDB(Field *fields) | Guild | |
| LoadEventLogFromDB(Field *fields) | Guild | |
| LoadFromDB(Field *fields) | Guild | |
| LoadGuildNewsLogFromDB(Field *fields) | Guild | |
| LoadMemberFromDB(Field *fields) | Guild | |
| LoadRankFromDB(Field *fields) | Guild | |
| m_accountsNumber | Guild | protected |
| m_achievementMgr | Guild | protected |
| m_bankEventLog | Guild | protected |
| m_bankMoney | Guild | protected |
| m_bankTabs | Guild | protected |
| m_createdDate | Guild | protected |
| m_emblemInfo | Guild | protected |
| m_eventLog | Guild | protected |
| m_id | Guild | protected |
| m_info | Guild | protected |
| m_leaderGuid | Guild | protected |
| m_members | Guild | protected |
| m_motd | Guild | protected |
| m_name | Guild | protected |
| m_newsLog | Guild | protected |
| m_ranks | Guild | protected |
| MassInviteToEvent(WorldSession *session, uint32 minLevel, uint32 maxLevel, uint32 minRank) | Guild | |
| Members typedef | Guild | private |
| OnPlayerStatusChange(Player *player, uint32 flag, bool state) | Guild | |
| Ranks typedef | Guild | private |
| ResetTimes(bool weekly) | Guild | |
| SaveToDB() | Guild | |
| SendBankList(WorldSession *session, uint8 tabId, bool fullUpdate) const | Guild | |
| SendBankLog(WorldSession *session, uint8 tabId) const | Guild | |
| SendBankTabText(WorldSession *session, uint8 tabId) const | Guild | |
| SendCommandResult(WorldSession *session, GuildCommandType type, GuildCommandError errCode, std::string const ¶m="") | Guild | static |
| SendEventBankMoneyChanged() | Guild | |
| SendEventLog(WorldSession *session) const | Guild | |
| SendEventMOTD(WorldSession *session, bool broadcast=false) | Guild | |
| SendEventNewLeader(Member *newLeader, Member *oldLeader, bool isSelfPromoted=false) | Guild | |
| SendEventPlayerLeft(Member *leaver, Member *remover=nullptr, bool isRemoved=false) | Guild | |
| SendEventPresenceChanged(WorldSession *session, bool loggedOn, bool broadcast=false) | Guild | |
| SendGuildRankInfo(WorldSession *session) const | Guild | |
| SendGuildRanksUpdate(ObjectGuid setterGuid, ObjectGuid targetGuid, uint32 rank) | Guild | private |
| SendLoginInfo(WorldSession *session) | Guild | |
| SendMoneyInfo(WorldSession *session) const | Guild | |
| SendNewsUpdate(WorldSession *session) | Guild | |
| SendPermissions(WorldSession *session) const | Guild | |
| SendQueryResponse(WorldSession *session) | Guild | |
| SendSaveEmblemResult(WorldSession *session, GuildEmblemError errCode) | Guild | static |
| SetBankTabText(uint8 tabId, std::string const &text) | Guild | |
| SetName(std::string const &name) | Guild | |
| SwapItems(Player *player, uint8 tabId, uint8 slotId, uint8 destTabId, uint8 destSlotId, uint32 splitedAmount) | Guild | |
| SwapItemsWithInventory(Player *player, bool toChar, uint8 tabId, uint8 slotId, uint8 playerBag, uint8 playerSlotId, uint32 splitedAmount) | Guild | |
| UpdateAchievementCriteria(AchievementCriteriaTypes type, uint64 miscValue1, uint64 miscValue2, uint64 miscValue3, Unit *unit, Player *player) | Guild | |
| UpdateMemberData(Player *player, uint8 dataid, uint32 value) | Guild | |
| Validate() | Guild | |
| ~Guild() | Guild |
1.8.8