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ArenaTeam Member List

This is the complete list of members for ArenaTeam, including all inherited members.

AddMember(ObjectGuid PlayerGuid)ArenaTeam
ArenaTeam()ArenaTeam
BackgroundColorArenaTeamprotected
BorderColorArenaTeamprotected
BorderStyleArenaTeamprotected
BroadcastPacket(WorldPacket *packet)ArenaTeam
CaptainGuidArenaTeamprotected
Create(ObjectGuid captainGuid, uint8 type, std::string const &teamName, uint32 backgroundColor, uint8 emblemStyle, uint32 emblemColor, uint8 borderStyle, uint32 borderColor)ArenaTeam
DelMember(ObjectGuid guid, bool cleanDb)ArenaTeam
Disband(WorldSession *session)ArenaTeam
Disband()ArenaTeam
EmblemColorArenaTeamprotected
EmblemStyleArenaTeamprotected
Empty() const ArenaTeaminline
FinishGame(int32 mod)ArenaTeam
FinishWeek()ArenaTeam
GetAverageMMR(Group *group) const ArenaTeam
GetCaptain() const ArenaTeaminline
GetChanceAgainst(uint32 ownRating, uint32 opponentRating)ArenaTeam
GetId() const ArenaTeaminline
GetMatchmakerRatingMod(uint32 ownRating, uint32 opponentRating, bool won)ArenaTeam
GetMember(ObjectGuid guid)ArenaTeam
GetMember(std::string const &name)ArenaTeam
GetMembersSize() const ArenaTeaminline
GetName() const ArenaTeaminline
GetPoints(uint32 MemberRating)ArenaTeam
GetRating() const ArenaTeaminline
GetRatingMod(uint32 ownRating, uint32 opponentRating, bool won)ArenaTeam
GetSlot() const ArenaTeaminline
GetSlotByType(uint32 type)ArenaTeamstatic
GetStats() const ArenaTeaminline
GetType() const ArenaTeaminline
GetTypeBySlot(uint8 slot)ArenaTeamstatic
Inspect(WorldSession *session, ObjectGuid guid)ArenaTeam
IsFighting() const ArenaTeam
IsMember(ObjectGuid guid) const ArenaTeam
LoadArenaTeamFromDB(QueryResult arenaTeamDataResult)ArenaTeam
LoadMembersFromDB(QueryResult arenaTeamMembersResult)ArenaTeam
LoadStatsFromDB(uint32 ArenaTeamId)ArenaTeam
LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)ArenaTeam
m_membersBegin()ArenaTeaminline
m_membersEnd()ArenaTeaminline
MemberList typedefArenaTeam
MemberLost(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)ArenaTeam
MembersArenaTeamprotected
MemberWon(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange)ArenaTeam
NotifyStatsChanged()ArenaTeam
OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)ArenaTeam
SaveToDB()ArenaTeam
SendStats(WorldSession *session)ArenaTeam
SetCaptain(ObjectGuid guid)ArenaTeam
SetName(std::string const &name)ArenaTeam
StatsArenaTeamprotected
TeamIdArenaTeamprotected
TeamNameArenaTeamprotected
TypeArenaTeamprotected
WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)ArenaTeam
~ArenaTeam()ArenaTeam