![]() |
TrinityCore
|
This is the complete list of members for LootStore, including all inherited members.
| CheckLootRefs(LootIdSet *ref_set=NULL) const | LootStore | |
| Clear() | LootStore | protected |
| GetEntryName() const | LootStore | inline |
| GetLootFor(uint32 loot_id) const | LootStore | |
| GetLootForConditionFill(uint32 loot_id) | LootStore | |
| GetName() const | LootStore | inline |
| HaveLootFor(uint32 loot_id) const | LootStore | inline |
| HaveQuestLootFor(uint32 loot_id) const | LootStore | |
| HaveQuestLootForPlayer(uint32 loot_id, Player *player) const | LootStore | |
| IsRatesAllowed() const | LootStore | inline |
| LoadAndCollectLootIds(LootIdSet &ids_set) | LootStore | |
| LoadLootTable() | LootStore | protected |
| LootStore(char const *name, char const *entryName, bool ratesAllowed) | LootStore | inlineexplicit |
| m_entryName | LootStore | private |
| m_LootTemplates | LootStore | private |
| m_name | LootStore | private |
| m_ratesAllowed | LootStore | private |
| ReportNonExistingId(uint32 lootId) const | LootStore | |
| ReportNonExistingId(uint32 lootId, const char *ownerType, uint32 ownerId) const | LootStore | |
| ReportUnusedIds(LootIdSet const &ids_set) const | LootStore | |
| ResetConditions() | LootStore | |
| Verify() const | LootStore | |
| ~LootStore() | LootStore | inlinevirtual |
1.8.8