TrinityCore
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This is the complete list of members for LootStore, including all inherited members.
CheckLootRefs(LootIdSet *ref_set=NULL) const | LootStore | |
Clear() | LootStore | protected |
GetEntryName() const | LootStore | inline |
GetLootFor(uint32 loot_id) const | LootStore | |
GetLootForConditionFill(uint32 loot_id) | LootStore | |
GetName() const | LootStore | inline |
HaveLootFor(uint32 loot_id) const | LootStore | inline |
HaveQuestLootFor(uint32 loot_id) const | LootStore | |
HaveQuestLootForPlayer(uint32 loot_id, Player *player) const | LootStore | |
IsRatesAllowed() const | LootStore | inline |
LoadAndCollectLootIds(LootIdSet &ids_set) | LootStore | |
LoadLootTable() | LootStore | protected |
LootStore(char const *name, char const *entryName, bool ratesAllowed) | LootStore | inlineexplicit |
m_entryName | LootStore | private |
m_LootTemplates | LootStore | private |
m_name | LootStore | private |
m_ratesAllowed | LootStore | private |
ReportNonExistingId(uint32 lootId) const | LootStore | |
ReportNonExistingId(uint32 lootId, const char *ownerType, uint32 ownerId) const | LootStore | |
ReportUnusedIds(LootIdSet const &ids_set) const | LootStore | |
ResetConditions() | LootStore | |
Verify() const | LootStore | |
~LootStore() | LootStore | inlinevirtual |