18 #ifndef HALLS_OF_LIGHTNING_H_
19 #define HALLS_OF_LIGHTNING_H_
21 #define HoLScriptName "instance_halls_of_lightning"
22 #define DataHeader "HOL"
58 #endif // HALLS_OF_LIGHTNING_H_
Definition: halls_of_lightning.h:45
Definition: halls_of_lightning.h:39
AI * GetHallsOfLightningAI(Creature *creature)
Definition: halls_of_lightning.h:53
DataTypes
Definition: baradin_hold.h:30
GameObjectIds
Definition: baradin_hold.h:48
Definition: Creature.h:467
Definition: halls_of_lightning.h:31
Definition: halls_of_lightning.h:46
Definition: halls_of_lightning.h:40
Definition: halls_of_lightning.h:29
uint32_t uint32
Definition: Define.h:150
#define HoLScriptName
Definition: halls_of_lightning.h:21
Definition: halls_of_lightning.h:37
Definition: halls_of_lightning.h:47
uint32 const EncounterCount
Definition: halls_of_lightning.h:24
Definition: halls_of_lightning.h:32
CreaturesIds
Definition: blackrock_spire.h:54
Definition: halls_of_lightning.h:48
Definition: halls_of_lightning.h:30
Definition: halls_of_lightning.h:49
Definition: halls_of_lightning.h:38