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G3D::AABox Member List

This is the complete list of members for G3D::AABox, including all inherited members.

AABox()G3D::AABoxinline
AABox(const Point3 &v)G3D::AABoxinlineexplicit
AABox(const class Any &a)G3D::AABoxexplicit
AABox(const Point3 &low, const Point3 &high)G3D::AABoxinline
area() const G3D::AABoxinline
center() const G3D::AABoxinline
contains(const AABox &other) const G3D::AABoxinline
contains(const Point3 &point) const G3D::AABoxinline
corner(int index) const G3D::AABox
culledBy(const Array< Plane > &plane, int32 &cullingPlaneIndex, const uint32 testMask, uint32 &childMask) const G3D::AABox
culledBy(const Array< Plane > &plane, int32 &cullingPlaneIndex=dummy, const uint32 testMask=0xFFFFFFFF) const G3D::AABox
deserialize(class BinaryInput &b)G3D::AABox
dummyG3D::AABoxprivatestatic
empty()G3D::AABoxstatic
extent(int a) const G3D::AABoxinline
extent() const G3D::AABoxinline
getBounds(AABox &out) const G3D::AABoxinline
getBounds(Sphere &out) const G3D::AABox
hashCode() const G3D::AABoxinline
hiG3D::AABoxprivate
high() const G3D::AABoxinline
inf()G3D::AABoxstatic
intersect(const AABox &other) const G3D::AABoxinline
Intersect classG3D::AABoxfriend
intersects(const AABox &other) const G3D::AABox
intersects(const Sphere &other) const G3D::AABox
isEmpty() const G3D::AABoxinline
isFinite() const G3D::AABoxinline
large()G3D::AABoxstatic
loG3D::AABoxprivate
low() const G3D::AABoxinline
maxFinite()G3D::AABoxstatic
merge(const AABox &a)G3D::AABoxinline
merge(const Point3 &a)G3D::AABoxinline
merge(const class Box &b)G3D::AABox
operator!=(const AABox &b) const G3D::AABoxinline
operator*(float f) const G3D::AABoxinline
operator+(const Vector3 &v) const G3D::AABoxinline
operator-(const Vector3 &v) const G3D::AABoxinline
operator/(float f) const G3D::AABoxinline
operator==(const AABox &b) const G3D::AABoxinline
randomInteriorPoint() const G3D::AABox
randomSurfacePoint() const G3D::AABox
serialize(class BinaryOutput &b) const G3D::AABox
set(const Point3 &low, const Point3 &high)G3D::AABoxinline
split(const Vector3::Axis &axis, float location, AABox &low, AABox &high) const G3D::AABox
toAny() const G3D::AABox
volume() const G3D::AABoxinline
zero()G3D::AABoxstatic