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TrinityCore
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This is the complete list of members for BattlegroundMgr, including all inherited members.
| _battlegroundMapTemplates | BattlegroundMgr | private |
| _battlegroundTemplates | BattlegroundMgr | private |
| AddBattleground(Battleground *bg) | BattlegroundMgr | |
| AddToBGFreeSlotQueue(BattlegroundTypeId bgTypeId, Battleground *bg) | BattlegroundMgr | |
| BattlegroundDataContainer typedef | BattlegroundMgr | private |
| BattlegroundMapTemplateContainer typedef | BattlegroundMgr | private |
| BattlegroundMgr() | BattlegroundMgr | private |
| BattlegroundSelectionWeightMap typedef | BattlegroundMgr | private |
| BattlegroundTemplateMap typedef | BattlegroundMgr | private |
| BGArenaType(BattlegroundQueueTypeId bgQueueTypeId) | BattlegroundMgr | static |
| bgDataStore | BattlegroundMgr | private |
| BGQueueTypeId(BattlegroundTypeId bgTypeId, uint8 arenaType) | BattlegroundMgr | static |
| BGTemplateId(BattlegroundQueueTypeId bgQueueTypeId) | BattlegroundMgr | static |
| BGTypeToWeekendHolidayId(BattlegroundTypeId bgTypeId) | BattlegroundMgr | static |
| BuildBattlegroundStatusActive(WorldPackets::Battleground::BattlefieldStatusActive *battlefieldStatus, Battleground *bg, Player *player, uint32 ticketId, uint32 joinTime, uint32 arenaType) | BattlegroundMgr | |
| BuildBattlegroundStatusFailed(WorldPackets::Battleground::BattlefieldStatusFailed *battlefieldStatus, Battleground *bg, Player *pPlayer, uint32 ticketId, uint32 arenaType, GroupJoinBattlegroundResult result, ObjectGuid const *errorGuid=nullptr) | BattlegroundMgr | |
| BuildBattlegroundStatusHeader(WorldPackets::Battleground::BattlefieldStatusHeader *battlefieldStatus, Battleground *bg, Player *player, uint32 ticketId, uint32 joinTime, uint32 arenaType) | BattlegroundMgr | |
| BuildBattlegroundStatusNeedConfirmation(WorldPackets::Battleground::BattlefieldStatusNeedConfirmation *battlefieldStatus, Battleground *bg, Player *player, uint32 ticketId, uint32 joinTime, uint32 timeout, uint32 arenaType) | BattlegroundMgr | |
| BuildBattlegroundStatusNone(WorldPackets::Battleground::BattlefieldStatusNone *battlefieldStatus, Player *player, uint32 ticketId, uint32 joinTime, uint32 arenaType) | BattlegroundMgr | |
| BuildBattlegroundStatusQueued(WorldPackets::Battleground::BattlefieldStatusQueued *battlefieldStatus, Battleground *bg, Player *player, uint32 ticketId, uint32 joinTime, uint32 avgWaitTime, uint32 arenaType, bool asGroup) | BattlegroundMgr | |
| CheckBattleMasters() | BattlegroundMgr | |
| CreateBattleground(BattlegroundTemplate const *bgTemplate) | BattlegroundMgr | private |
| CreateClientVisibleInstanceId(BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id) | BattlegroundMgr | private |
| CreateNewBattleground(BattlegroundTypeId bgTypeId, PvPDifficultyEntry const *bracketEntry, uint8 arenaType, bool isRated) | BattlegroundMgr | |
| DeleteAllBattlegrounds() | BattlegroundMgr | |
| GetBattleground(uint32 InstanceID, BattlegroundTypeId bgTypeId) | BattlegroundMgr | |
| GetBattlegroundQueue(BattlegroundQueueTypeId bgQueueTypeId) | BattlegroundMgr | inline |
| GetBattlegroundTemplate(BattlegroundTypeId bgTypeId) | BattlegroundMgr | |
| GetBattlegroundTemplateByMapId(uint32 mapId) | BattlegroundMgr | inlineprivate |
| GetBattlegroundTemplateByTypeId(BattlegroundTypeId id) | BattlegroundMgr | inlineprivate |
| GetBattleMasterBG(uint32 entry) const | BattlegroundMgr | inline |
| GetBGFreeSlotQueueStore(BattlegroundTypeId bgTypeId) | BattlegroundMgr | |
| GetMaxRatingDifference() const | BattlegroundMgr | |
| GetPrematureFinishTime() const | BattlegroundMgr | |
| GetRandomBG(BattlegroundTypeId id) | BattlegroundMgr | private |
| GetRatingDiscardTimer() const | BattlegroundMgr | |
| instance() | BattlegroundMgr | static |
| isArenaTesting() const | BattlegroundMgr | inline |
| IsArenaType(BattlegroundTypeId bgTypeId) | BattlegroundMgr | privatestatic |
| IsBGWeekend(BattlegroundTypeId bgTypeId) | BattlegroundMgr | static |
| isTesting() const | BattlegroundMgr | inline |
| LoadBattlegroundTemplates() | BattlegroundMgr | |
| LoadBattleMastersEntry() | BattlegroundMgr | |
| m_ArenaTesting | BattlegroundMgr | private |
| m_BattlegroundQueues | BattlegroundMgr | private |
| m_NextRatedArenaUpdate | BattlegroundMgr | private |
| m_QueueUpdateScheduler | BattlegroundMgr | private |
| m_Testing | BattlegroundMgr | private |
| mBattleMastersMap | BattlegroundMgr | private |
| RemoveBattleground(BattlegroundTypeId bgTypeId, uint32 instanceId) | BattlegroundMgr | |
| RemoveFromBGFreeSlotQueue(BattlegroundTypeId bgTypeId, uint32 instanceId) | BattlegroundMgr | |
| ScheduleQueueUpdate(uint32 arenaMatchmakerRating, uint8 arenaType, BattlegroundQueueTypeId bgQueueTypeId, BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id) | BattlegroundMgr | |
| SendAreaSpiritHealerQueryOpcode(Player *player, Battleground *bg, ObjectGuid const &guid) | BattlegroundMgr | |
| SendBattlegroundList(Player *player, ObjectGuid const &guid, BattlegroundTypeId bgTypeId) | BattlegroundMgr | |
| SendToBattleground(Player *player, uint32 InstanceID, BattlegroundTypeId bgTypeId) | BattlegroundMgr | |
| SetHolidayWeekends(uint32 mask) | BattlegroundMgr | |
| ToggleArenaTesting() | BattlegroundMgr | |
| ToggleTesting() | BattlegroundMgr | |
| Update(uint32 diff) | BattlegroundMgr | |
| WeekendHolidayIdToBGType(HolidayIds holiday) | BattlegroundMgr | static |
| ~BattlegroundMgr() | BattlegroundMgr | private |
1.8.8