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G3D::BinaryOutput Member List

This is the complete list of members for G3D::BinaryOutput, including all inherited members.

beginBits()G3D::BinaryOutput
BinaryOutput(const BinaryOutput &)G3D::BinaryOutputprivate
BinaryOutput()G3D::BinaryOutput
BinaryOutput(const std::string &filename, G3DEndian fileEndian)G3D::BinaryOutput
commit(bool flush=true)G3D::BinaryOutput
commit(uint8 *)G3D::BinaryOutput
compress(int level=9)G3D::BinaryOutput
endBits()G3D::BinaryOutput
endian() const G3D::BinaryOutputinline
getCArray() const G3D::BinaryOutputinline
getFilename() const G3D::BinaryOutputinline
length() const G3D::BinaryOutputinline
m_alreadyWrittenG3D::BinaryOutputprivate
m_beginEndBitsG3D::BinaryOutputprivate
m_bitPosG3D::BinaryOutputprivate
m_bitStringG3D::BinaryOutputprivate
m_bufferG3D::BinaryOutputprivate
m_bufferLenG3D::BinaryOutputprivate
m_committedG3D::BinaryOutputprivate
m_fileEndianG3D::BinaryOutputprivate
m_filenameG3D::BinaryOutputprivate
m_initG3D::BinaryOutputprivate
m_maxBufferLenG3D::BinaryOutputprivate
m_okG3D::BinaryOutputprivate
m_posG3D::BinaryOutputprivate
m_swapBytesG3D::BinaryOutputprivate
ok() const G3D::BinaryOutput
operator=(const BinaryOutput &)G3D::BinaryOutputprivate
operator==(const BinaryOutput &)G3D::BinaryOutputprivate
position() const G3D::BinaryOutputinline
reallocBuffer(size_t bytes, size_t oldBufferLen)G3D::BinaryOutputprivate
reserveBytes(size_t bytes)G3D::BinaryOutputinlineprivate
reserveBytesWhenOutOfMemory(size_t bytes)G3D::BinaryOutputprivate
reset()G3D::BinaryOutput
setEndian(G3DEndian fileEndian)G3D::BinaryOutput
setLength(int64 n)G3D::BinaryOutputinline
setPosition(int64 p)G3D::BinaryOutputinline
size() const G3D::BinaryOutputinline
skip(int n)G3D::BinaryOutputinline
writeBits(uint32 bitString, int numBits)G3D::BinaryOutput
writeBool8(bool b)G3D::BinaryOutputinline
writeBytes(const void *b, size_t count)G3D::BinaryOutputinline
writeColor3(const Color3 &v)G3D::BinaryOutput
writeColor4(const Color4 &v)G3D::BinaryOutput
writeFloat32(float32 f)G3D::BinaryOutputinline
writeFloat64(float64 f)G3D::BinaryOutputinline
writeInt16(int16 i)G3D::BinaryOutputinline
writeInt32(int32 i)G3D::BinaryOutputinline
writeInt64(int64 i)G3D::BinaryOutputinline
writeInt8(int8 i)G3D::BinaryOutputinline
writeString(const std::string &s)G3D::BinaryOutputinline
writeString(const std::string &s, int len)G3D::BinaryOutputinline
writeString(const char *s)G3D::BinaryOutput
writeString32(const char *s)G3D::BinaryOutput
writeString32(const std::string &s)G3D::BinaryOutputinline
writeStringEven(const std::string &s)G3D::BinaryOutputinline
writeStringEven(const char *s)G3D::BinaryOutput
writeUInt16(uint16 u)G3D::BinaryOutput
writeUInt32(uint32 u)G3D::BinaryOutput
writeUInt64(uint64 u)G3D::BinaryOutput
writeUInt8(uint8 i)G3D::BinaryOutputinline
writeUNorm8(unorm8 i)G3D::BinaryOutputinline
writeVector2(const Vector2 &v)G3D::BinaryOutput
writeVector3(const Vector3 &v)G3D::BinaryOutput
writeVector4(const Vector4 &v)G3D::BinaryOutput
~BinaryOutput()G3D::BinaryOutput