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G3D::BinaryOutput Member List
This is the complete list of members for
G3D::BinaryOutput
, including all inherited members.
beginBits
()
G3D::BinaryOutput
BinaryOutput
(const BinaryOutput &)
G3D::BinaryOutput
private
BinaryOutput
()
G3D::BinaryOutput
BinaryOutput
(const std::string &filename, G3DEndian fileEndian)
G3D::BinaryOutput
commit
(bool flush=true)
G3D::BinaryOutput
commit
(uint8 *)
G3D::BinaryOutput
compress
(int level=9)
G3D::BinaryOutput
endBits
()
G3D::BinaryOutput
endian
() const
G3D::BinaryOutput
inline
getCArray
() const
G3D::BinaryOutput
inline
getFilename
() const
G3D::BinaryOutput
inline
length
() const
G3D::BinaryOutput
inline
m_alreadyWritten
G3D::BinaryOutput
private
m_beginEndBits
G3D::BinaryOutput
private
m_bitPos
G3D::BinaryOutput
private
m_bitString
G3D::BinaryOutput
private
m_buffer
G3D::BinaryOutput
private
m_bufferLen
G3D::BinaryOutput
private
m_committed
G3D::BinaryOutput
private
m_fileEndian
G3D::BinaryOutput
private
m_filename
G3D::BinaryOutput
private
m_init
G3D::BinaryOutput
private
m_maxBufferLen
G3D::BinaryOutput
private
m_ok
G3D::BinaryOutput
private
m_pos
G3D::BinaryOutput
private
m_swapBytes
G3D::BinaryOutput
private
ok
() const
G3D::BinaryOutput
operator=
(const BinaryOutput &)
G3D::BinaryOutput
private
operator==
(const BinaryOutput &)
G3D::BinaryOutput
private
position
() const
G3D::BinaryOutput
inline
reallocBuffer
(size_t bytes, size_t oldBufferLen)
G3D::BinaryOutput
private
reserveBytes
(size_t bytes)
G3D::BinaryOutput
inline
private
reserveBytesWhenOutOfMemory
(size_t bytes)
G3D::BinaryOutput
private
reset
()
G3D::BinaryOutput
setEndian
(G3DEndian fileEndian)
G3D::BinaryOutput
setLength
(int64 n)
G3D::BinaryOutput
inline
setPosition
(int64 p)
G3D::BinaryOutput
inline
size
() const
G3D::BinaryOutput
inline
skip
(int n)
G3D::BinaryOutput
inline
writeBits
(uint32 bitString, int numBits)
G3D::BinaryOutput
writeBool8
(bool b)
G3D::BinaryOutput
inline
writeBytes
(const void *b, size_t count)
G3D::BinaryOutput
inline
writeColor3
(const Color3 &v)
G3D::BinaryOutput
writeColor4
(const Color4 &v)
G3D::BinaryOutput
writeFloat32
(float32 f)
G3D::BinaryOutput
inline
writeFloat64
(float64 f)
G3D::BinaryOutput
inline
writeInt16
(int16 i)
G3D::BinaryOutput
inline
writeInt32
(int32 i)
G3D::BinaryOutput
inline
writeInt64
(int64 i)
G3D::BinaryOutput
inline
writeInt8
(int8 i)
G3D::BinaryOutput
inline
writeString
(const std::string &s)
G3D::BinaryOutput
inline
writeString
(const std::string &s, int len)
G3D::BinaryOutput
inline
writeString
(const char *s)
G3D::BinaryOutput
writeString32
(const char *s)
G3D::BinaryOutput
writeString32
(const std::string &s)
G3D::BinaryOutput
inline
writeStringEven
(const std::string &s)
G3D::BinaryOutput
inline
writeStringEven
(const char *s)
G3D::BinaryOutput
writeUInt16
(uint16 u)
G3D::BinaryOutput
writeUInt32
(uint32 u)
G3D::BinaryOutput
writeUInt64
(uint64 u)
G3D::BinaryOutput
writeUInt8
(uint8 i)
G3D::BinaryOutput
inline
writeUNorm8
(unorm8 i)
G3D::BinaryOutput
inline
writeVector2
(const Vector2 &v)
G3D::BinaryOutput
writeVector3
(const Vector3 &v)
G3D::BinaryOutput
writeVector4
(const Vector4 &v)
G3D::BinaryOutput
~BinaryOutput
()
G3D::BinaryOutput
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