void spell_gen_spectator_cheer_trigger::spell_gen_spectator_cheer_trigger_SpellScript::HandleDummy |
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SpellEffIndex |
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uint8 const EmoteArray[3]
Definition: spell_generic.cpp:3050
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
Unit * GetCaster()
Definition: SpellScript.cpp:394
void HandleEmoteCommand(uint32 anim_id)
Definition: Unit.cpp:1444
void spell_gen_spectator_cheer_trigger::spell_gen_spectator_cheer_trigger_SpellScript::Register |
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Implements _SpellScript.
Definition: SharedDefines.h:28
void HandleDummy(SpellEffIndex)
Definition: spell_generic.cpp:3061
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
The documentation for this class was generated from the following file: