18 #ifndef SETHEKK_HALLS_H_
19 #define SETHEKK_HALLS_H_
21 #define SHScriptName "instance_sethekk_halls"
22 #define DataHeader "SH"
55 #endif // SETHEKK_HALLS_H_
Definition: sethekk_halls.h:31
Definition: sethekk_halls.h:30
DataTypes
Definition: baradin_hold.h:30
GameObjectIds
Definition: baradin_hold.h:48
Definition: Creature.h:467
AI * GetSethekkHallsAI(Creature *creature)
Definition: sethekk_halls.h:50
Definition: sethekk_halls.h:45
Definition: sethekk_halls.h:40
uint32_t uint32
Definition: Define.h:150
Definition: sethekk_halls.h:29
Definition: sethekk_halls.h:39
uint32 const EncounterCount
Definition: sethekk_halls.h:24
Definition: sethekk_halls.h:34
Definition: sethekk_halls.h:46
CreatureIds
Definition: baradin_hold.h:37
#define SHScriptName
Definition: sethekk_halls.h:21