TrinityCore
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This is the complete list of members for SmartScript, including all inherited members.
AddEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask=0) | SmartScript | |
CheckTimer(SmartScriptHolder const &e) const | SmartScript | |
CounterMap typedef | SmartScript | |
CreateEvent(SMART_EVENT e, uint32 event_flags, uint32 event_param1, uint32 event_param2, uint32 event_param3, uint32 event_param4, SMART_ACTION action, uint32 action_param1, uint32 action_param2, uint32 action_param3, uint32 action_param4, uint32 action_param5, uint32 action_param6, SMARTAI_TARGETS t, uint32 target_param1, uint32 target_param2, uint32 target_param3, uint32 phaseMask=0) | SmartScript | |
DecPhase(int32 p=1) | SmartScript | inlineprivate |
DoFindClosestFriendlyInRange(float range, bool playerOnly) | SmartScript | |
DoFindFriendlyCC(std::list< Creature * > &_list, float range) | SmartScript | |
DoFindFriendlyMissingBuff(std::list< Creature * > &list, float range, uint32 spellid) | SmartScript | |
DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) | SmartScript | |
FillScript(SmartAIEventList e, WorldObject *obj, AreaTriggerEntry const *at) | SmartScript | |
FindCreatureNear(WorldObject *searchObject, ObjectGuid::LowType guid) const | SmartScript | inline |
FindGameObjectNear(WorldObject *searchObject, ObjectGuid::LowType guid) const | SmartScript | inline |
GetBaseObject() | SmartScript | inline |
GetCounterId(uint32 id) | SmartScript | inline |
GetCounterValue(uint32 id) | SmartScript | inline |
GetLastInvoker() | SmartScript | |
GetPathId() const | SmartScript | inline |
GetScript() | SmartScript | |
GetTargetList(uint32 id) | SmartScript | inline |
GetTargets(SmartScriptHolder const &e, Unit *invoker=NULL) | SmartScript | |
GetWorldObjectsInDist(float dist) | SmartScript | |
go | SmartScript | private |
goOrigGUID | SmartScript | private |
IncPhase(int32 p=1) | SmartScript | inlineprivate |
InitTimer(SmartScriptHolder &e) | SmartScript | |
InstallEvents() | SmartScript | private |
InstallTemplate(SmartScriptHolder const &e) | SmartScript | |
IsCreature(WorldObject *obj) | SmartScript | inline |
IsGameObject(WorldObject *obj) | SmartScript | inline |
IsInPhase(uint32 p) const | SmartScript | inlineprivate |
IsPlayer(WorldObject *obj) | SmartScript | inline |
isProcessingTimedActionList | SmartScript | private |
IsSmart(Creature *c=NULL) | SmartScript | inline |
IsSmartGO(GameObject *g=NULL) | SmartScript | inline |
IsUnit(WorldObject *obj) | SmartScript | inline |
mCounterList | SmartScript | |
me | SmartScript | private |
meOrigGUID | SmartScript | private |
mEventPhase | SmartScript | private |
mEvents | SmartScript | private |
mInstallEvents | SmartScript | private |
mLastInvoker | SmartScript | |
mLastTextID | SmartScript | private |
mPathId | SmartScript | private |
mRemIDs | SmartScript | private |
mScriptType | SmartScript | private |
mStoredEvents | SmartScript | private |
mTalkerEntry | SmartScript | private |
mTargetStorage | SmartScript | |
mTemplate | SmartScript | private |
mTextTimer | SmartScript | private |
mTimedActionList | SmartScript | private |
mUseTextTimer | SmartScript | private |
OnInitialize(WorldObject *obj, AreaTriggerEntry const *at=NULL) | SmartScript | |
OnMoveInLineOfSight(Unit *who) | SmartScript | |
OnReset() | SmartScript | |
OnUpdate(const uint32 diff) | SmartScript | |
ProcessAction(SmartScriptHolder &e, Unit *unit=NULL, uint32 var0=0, uint32 var1=0, bool bvar=false, const SpellInfo *spell=NULL, GameObject *gob=NULL) | SmartScript | |
ProcessEvent(SmartScriptHolder &e, Unit *unit=NULL, uint32 var0=0, uint32 var1=0, bool bvar=false, const SpellInfo *spell=NULL, GameObject *gob=NULL) | SmartScript | |
ProcessEventsFor(SMART_EVENT e, Unit *unit=NULL, uint32 var0=0, uint32 var1=0, bool bvar=false, const SpellInfo *spell=NULL, GameObject *gob=NULL) | SmartScript | |
ProcessTimedAction(SmartScriptHolder &e, uint32 const &min, uint32 const &max, Unit *unit=NULL, uint32 var0=0, uint32 var1=0, bool bvar=false, const SpellInfo *spell=NULL, GameObject *gob=NULL) | SmartScript | |
RecalcTimer(SmartScriptHolder &e, uint32 min, uint32 max) | SmartScript | |
RemoveStoredEvent(uint32 id) | SmartScript | inlineprivate |
ResetBaseObject() | SmartScript | inline |
SetPathId(uint32 id) | SmartScript | inline |
SetPhase(uint32 p=0) | SmartScript | inlineprivate |
SetScript9(SmartScriptHolder &e, uint32 entry) | SmartScript | |
SmartScript() | SmartScript | |
StoreCounter(uint32 id, uint32 value, uint32 reset) | SmartScript | inline |
StoreTargetList(ObjectList *targets, uint32 id) | SmartScript | inline |
trigger | SmartScript | private |
UpdateTimer(SmartScriptHolder &e, uint32 const diff) | SmartScript | |
~SmartScript() | SmartScript |