18 #ifndef HALLS_OF_ORIGINATION_H
19 #define HALLS_OF_ORIGINATION_H
21 #define DataHeader "HOO"
22 #define HoOScriptName "instance_halls_of_origination"
121 if (instance->GetInstanceScript())
123 return new AI(creature);
127 #endif // HALLS_OF_ORIGINATION_H
Definition: halls_of_origination.h:57
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#define HoOScriptName
Definition: halls_of_origination.h:22
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uint32 const EncounterCount
Definition: halls_of_origination.h:24
Map * GetMap() const
Definition: Object.h:543
Definition: halls_of_origination.h:85
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GameObjects
Definition: instance_blackrock_depths.cpp:42
Definition: halls_of_origination.h:75
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arena_t NULL
Definition: jemalloc_internal.h:624
Definition: halls_of_origination.h:81
Definition: Creature.h:467
Creatures
Definition: alterac_valley.cpp:39
Definition: halls_of_origination.h:31
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#define sObjectMgr
Definition: ObjectMgr.h:1567
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GlobalActions
Definition: halls_of_origination.h:109
InstanceMap * ToInstanceMap()
Definition: Map.h:495
Definition: CreatureAI.h:68
Definition: halls_of_origination.h:88
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Definition: halls_of_origination.h:50
uint32_t uint32
Definition: Define.h:150
Definition: halls_of_origination.h:37
Definition: halls_of_origination.h:76
CreatureAI * GetHallsOfOriginationAI(Creature *creature)
Definition: halls_of_origination.h:118
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Misc
Definition: boss_occuthar.cpp:48
Definition: halls_of_origination.h:62
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Data
Definition: molten_core.h:69
Definition: halls_of_origination.h:113
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Definition: halls_of_origination.h:93